int hit2 = GetBuffer().HitTest(dc, context, logicalPt, position2, & hitObj2, & contextObj2, 0);
if (hit2 != wxRICHTEXT_HITTEST_NONE && !(hit2 & wxRICHTEXT_HITTEST_OUTSIDE) && hitObj2 && hitObj != hitObj2)
{
int hit2 = GetBuffer().HitTest(dc, context, logicalPt, position2, & hitObj2, & contextObj2, 0);
if (hit2 != wxRICHTEXT_HITTEST_NONE && !(hit2 & wxRICHTEXT_HITTEST_OUTSIDE) && hitObj2 && hitObj != hitObj2)
{