# Inspired By And Heavily Based On wxGenericTreeCtrl.
#
# Andrea Gavana, @ 17 May 2006
-# Latest Revision: 02 Mar 2007, 22.30 CET
+# Latest Revision: 16 Apr 2007, 11.00 CET
#
#
# TODO List
* Mac OS (Thanks to John Jackson).
-Latest Revision: Andrea Gavana @ 02 Mar 2007, 22.30 CET
-Version 0.9
+Latest Revision: Andrea Gavana @ 16 Apr 2007, 11.00 CET
+Version 1.0
"""
self._wnd = wnd # are we holding a window?
if wnd:
- if wnd.GetSizer(): # the window is a complex one hold by a sizer
- size = wnd.GetBestSize()
- else: # simple window, without sizers
- size = wnd.GetSize()
-
- # We have to bind the wx.EVT_SET_FOCUS for the associated window
- # No other solution to handle the focus changing from an item in
- # CustomTreeCtrl and the window associated to an item
- # Do better strategies exist?
- self._wnd.Bind(wx.EVT_SET_FOCUS, self.OnSetFocus)
-
- self._height = size.GetHeight() + 2
- self._width = size.GetWidth()
- self._windowsize = size
-
- # We don't show the window if the item is collapsed
- if self._isCollapsed:
- self._wnd.Show(False)
-
- # The window is enabled only if the item is enabled
- self._wnd.Enable(self._enabled)
- self._windowenabled = self._enabled
+ self.SetWindow(wnd)
def IsOk(self):
self._wnd = wnd
+ if wnd.GetSizer(): # the window is a complex one hold by a sizer
+ size = wnd.GetBestSize()
+ else: # simple window, without sizers
+ size = wnd.GetSize()
+
+ # We have to bind the wx.EVT_SET_FOCUS for the associated window
+ # No other solution to handle the focus changing from an item in
+ # CustomTreeCtrl and the window associated to an item
+ # Do better strategies exist?
+ self._wnd.Bind(wx.EVT_SET_FOCUS, self.OnSetFocus)
+
+ self._height = size.GetHeight() + 2
+ self._width = size.GetWidth()
+ self._windowsize = size
+
+ # We don't show the window if the item is collapsed
+ if self._isCollapsed:
+ self._wnd.Show(False)
+
+ # The window is enabled only if the item is enabled
+ self._wnd.Enable(self._enabled)
+ self._windowenabled = self._enabled
+
def GetWindow(self):
"""Returns the window associated to the item."""
return self._wnd
+ def DeleteWindow(self):
+ """Deletes the window associated to the item (if any)."""
+
+ if self._wnd:
+ self._wnd.Destroy()
+ self._wnd = None
+
+
def GetWindowEnabled(self):
"""Returns whether the associated window is enabled or not."""
self.RefreshLine(item)
- def IsEnabled(self, item):
+ def IsItemEnabled(self, item):
"""Returns whether an item is enabled or disabled."""
if not item:
event = TreeEvent(wxEVT_TREE_DELETE_ITEM, self.GetId())
event._item = item
event.SetEventObject(self)
- self.ProcessEvent(event)
+ self.GetEventHandler().ProcessEvent(event)
def IsDescendantOf(self, parent, item):
event._item = item
event.SetEventObject(self)
- if self.ProcessEvent(event) and not event.IsAllowed():
+ if self.GetEventHandler().ProcessEvent(event) and not event.IsAllowed():
# cancelled by program
return
self.HideWindows()
event.SetEventType(wxEVT_TREE_ITEM_EXPANDED)
- self.ProcessEvent(event)
+ self.GetEventHandler().ProcessEvent(event)
def ExpandAllChildren(self, item):
event = TreeEvent(wxEVT_TREE_ITEM_COLLAPSING, self.GetId())
event._item = item
event.SetEventObject(self)
- if self.ProcessEvent(event) and not event.IsAllowed():
+ if self.GetEventHandler().ProcessEvent(event) and not event.IsAllowed():
# cancelled by program
return
self.HideWindows()
event.SetEventType(wxEVT_TREE_ITEM_COLLAPSED)
- self.ProcessEvent(event)
+ self.GetEventHandler().ProcessEvent(event)
def CollapseAndReset(self, item):
r2, g2, b2 = int(bottom.Red()), int(bottom.Green()), int(bottom.Blue())
flrect = float(filRect.height)
+ if flrect < 1:
+ flrect = self._lineHeight
rstep = float((r2 - r1)) / flrect
gstep = float((g2 - g1)) / flrect
dc.SetTextForeground(self.GetHyperTextVisitedColour())
else:
dc.SetTextForeground(self.GetHyperTextNewColour())
-
+
text_w, text_h, dummy = dc.GetMultiLineTextExtent(item.GetText())
image = item.GetCurrentImage()
wx.RendererNative.Get().DrawItemSelectionRect(self, dc, itemrect, flags)
else:
dc.DrawRectangleRect(itemrect)
-
+
else:
if item.IsSelected():
wndx = wcheck + image_w + item.GetX() + text_w + 4
xa, ya = self.CalcScrolledPosition((0, item.GetY()))
wndx += xa
+ if item.GetHeight() > item.GetWindowSize()[1]:
+ ya += (item.GetHeight() - item.GetWindowSize()[1])/2
+
if not wnd.IsShown():
wnd.Show()
if wnd.GetPosition() != (wndx, ya):
# draw line down to last child
origY += self.GetLineHeight(children[0])>>1
oldY += self.GetLineHeight(children[n-1])>>1
+ oldPen = dc.GetPen()
+ dc.SetPen(self._dottedPen)
dc.DrawLine(3, origY, 3, oldY)
+ dc.SetPen(oldPen)
return y
keyCode = event.GetKeyCode()
if keyCode in [ord("+"), wx.WXK_ADD]: # "+"
- if self._current.HasPlus() and not self.IsExpanded(self._current) and self.IsEnabled(self._current):
+ if self._current.HasPlus() and not self.IsExpanded(self._current) and self.IsItemEnabled(self._current):
self.Expand(self._current)
elif keyCode in [ord("*"), wx.WXK_MULTIPLY]: # "*"
- if not self.IsExpanded(self._current) and self.IsEnabled(self._current):
+ if not self.IsExpanded(self._current) and self.IsItemEnabled(self._current):
# expand all
self.ExpandAll(self._current)
elif keyCode in [wx.WXK_RETURN, wx.WXK_SPACE]:
- if not self.IsEnabled(self._current):
+ if not self.IsItemEnabled(self._current):
event.Skip()
return
if prev:
current = self._key_current
# TODO: Huh? If we get here, we'd better be the first child of our parent. How else could it be?
- if current == self.GetFirstChild(prev)[0] and self.IsEnabled(prev):
+ if current == self.GetFirstChild(prev)[0] and self.IsItemEnabled(prev):
# otherwise we return to where we came from
self.DoSelectItem(prev, unselect_others, extended_select)
self._key_current = prev
current = prev
# Try to get the previous siblings and see if they are active
- while prev and not self.IsEnabled(prev):
+ while prev and not self.IsItemEnabled(prev):
prev = self.GetPrevSibling(prev)
if not prev:
# No previous siblings active: go to the parent and up
prev = self.GetItemParent(current)
- while prev and not self.IsEnabled(prev):
+ while prev and not self.IsItemEnabled(prev):
prev = self.GetItemParent(prev)
if prev:
if self.IsExpanded(self._current):
self.Collapse(self._current)
else:
- if prev and self.IsEnabled(prev):
+ if prev and self.IsItemEnabled(prev):
self.DoSelectItem(prev, unselect_others, extended_select)
elif keyCode == wx.WXK_RIGHT:
# also expand the item if it wasn't expanded yet
if self.IsExpanded(self._current) and self.HasChildren(self._current):
child, cookie = self.GetFirstChild(self._key_current)
- if self.IsEnabled(child):
+ if self.IsItemEnabled(child):
self.DoSelectItem(child, unselect_others, extended_select)
self._key_current = child
else:
current = self.GetItemParent(current)
if current:
next = self.GetNextSibling(current)
- if not next or not self.IsEnabled(next):
+ if not next or not self.IsItemEnabled(next):
next = None
else:
- while next and not self.IsEnabled(next):
+ while next and not self.IsItemEnabled(next):
next = self.GetNext(next)
if next:
last = lastChild
- if last and self.IsEnabled(last):
+ if last and self.IsItemEnabled(last):
self.DoSelectItem(last, unselect_others, extended_select)
if not prev:
return
- if self.IsEnabled(prev):
+ if self.IsItemEnabled(prev):
self.DoSelectItem(prev, unselect_others, extended_select)
else:
# no such item
return
- if self.IsEnabled(id):
+ if self.IsItemEnabled(id):
self.SelectItem(id)
self._findPrefix += ch
while 1:
child = sibling(item)
- if (child and self.IsEnabled(child)) or not child:
+ if (child and self.IsItemEnabled(child)) or not child:
break
item = child
# Tha's not a radiobutton... but some of its children can be
# inactive
child, cookie = self.GetFirstChild(item)
- while child and not self.IsEnabled(child):
+ while child and not self.IsItemEnabled(child):
child, cookie = self.GetNextChild(item, cookie)
- if child and self.IsEnabled(child):
+ if child and self.IsItemEnabled(child):
return child
return None
flags = TREE_HITTEST_NOWHERE
return None, flags
- if not self.IsEnabled(hit):
+ if not self.IsItemEnabled(hit):
return None, flags
return hit, flags
item.SetHeight(total_h)
else:
item.SetWidth(item.GetWindowSize()[0]+image_w+text_w+wcheck+2)
+ item.SetHeight(max(total_h, item.GetWindowSize()[1]))
def CalculateLevel(self, item, dc, level, y):