]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/richtext/richtextliststylepage.h
make the preview frame float on parent by default as otherwise it is hidden when...
[wxWidgets.git] / include / wx / richtext / richtextliststylepage.h
index 8cbc52bcd7d3901fdf3f5ea59d8681332ad59925..2b387ca226dfd942c7c70337e3ecda618700cba8 100644 (file)
@@ -28,7 +28,6 @@
 
 ////@begin control identifiers
 #define SYMBOL_WXRICHTEXTLISTSTYLEPAGE_STYLE wxRESIZE_BORDER|wxTAB_TRAVERSAL
-#define SYMBOL_WXRICHTEXTLISTSTYLEPAGE_TITLE _("wxRichTextListStylePage")
 #define SYMBOL_WXRICHTEXTLISTSTYLEPAGE_IDNAME ID_RICHTEXTLISTSTYLEPAGE
 #define SYMBOL_WXRICHTEXTLISTSTYLEPAGE_SIZE wxSize(400, 300)
 #define SYMBOL_WXRICHTEXTLISTSTYLEPAGE_POSITION wxDefaultPosition
@@ -46,10 +45,10 @@ class WXDLLIMPEXP_RICHTEXT wxRichTextListStylePage: public wxPanel
 public:
     /// Constructors
     wxRichTextListStylePage( );
-    wxRichTextListStylePage( wxWindow* parent, wxWindowID id = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_IDNAME, const wxPoint& pos = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_POSITION, const wxSize& size = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_SIZE, long style = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_STYLE );
+    wxRichTextListStylePage( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_POSITION, const wxSize& size = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_SIZE, long style = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_STYLE );
 
     /// Creation
-    bool Create( wxWindow* parent, wxWindowID id = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_IDNAME, const wxPoint& pos = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_POSITION, const wxSize& size = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_SIZE, long style = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_STYLE );
+    bool Create( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_POSITION, const wxSize& size = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_SIZE, long style = SYMBOL_WXRICHTEXTLISTSTYLEPAGE_STYLE );
 
     /// Initialises member variables
     void Init();
@@ -65,7 +64,7 @@ public:
     virtual bool TransferDataToWindow();
 
     /// Get attributes for selected level
-    wxRichTextAttr* GetAttributesForSelection();
+    wxTextAttr* GetAttributesForSelection();
 
     /// Update for symbol-related controls
     void OnSymbolUpdate( wxUpdateUIEvent& event );