// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-//#ifdef __GNUG__
-//#pragma implementation "utils.h"
-//#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/utils.h"
#include "wx/string.h"
{
wxString filename( file );
if (filename.IsEmpty()) filename = wxT(".wxWindows");
-
+
wxFileConfig conf( wxTheApp->GetAppName(), wxTheApp->GetVendorName(), filename );
-
+
conf.SetPath( section );
-
+
return conf.Write( entry, value );
}