// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "font.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/font.h"
+
#ifndef WX_PRECOMP
- #include "wx/setup.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
- #include "wx/font.h"
#include "wx/log.h"
#include "wx/encinfo.h"
#endif // WX_PRECOMP
// constructors
wxFontRefData()
{
- Init(-1, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL,
- false, wxEmptyString, wxFONTENCODING_DEFAULT);
+ Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
+ wxFONTWEIGHT_NORMAL, false, wxEmptyString,
+ wxFONTENCODING_DEFAULT);
}
wxFontRefData(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
const wxString& faceName,
wxFontEncoding encoding)
{
- Init(size, family, style, weight, underlined, faceName, encoding);
+ Init(size, pixelSize, sizeUsingPixels, family, style, weight,
+ underlined, faceName, encoding);
}
wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
Init(info, hFont);
}
- wxFontRefData(const wxFontRefData& data)
+ wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
{
if ( data.m_nativeFontInfoOk )
{
}
else
{
- Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight,
+ Init(data.m_pointSize, data.m_pixelSize, data.m_sizeUsingPixels,
+ data.m_family, data.m_style, data.m_weight,
data.m_underlined, data.m_faceName, data.m_encoding);
}
}
: m_pointSize;
}
+ wxSize GetPixelSize() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetPixelSize()
+ : m_pixelSize;
+ }
+
+ bool IsUsingSizeInPixels() const
+ {
+ return m_nativeFontInfoOk ? true : m_sizeUsingPixels;
+ }
+
int GetFamily() const
{
return m_family;
void SetPointSize(int pointSize)
{
if ( m_nativeFontInfoOk )
+ {
m_nativeFontInfo.SetPointSize(pointSize);
+ }
else
+ {
m_pointSize = pointSize;
+ m_sizeUsingPixels = false;
+ }
+ }
+
+ void SetPixelSize(const wxSize& pixelSize)
+ {
+ if ( m_nativeFontInfoOk )
+ {
+ m_nativeFontInfo.SetPixelSize(pixelSize);
+ }
+ else
+ {
+ m_pixelSize = pixelSize;
+ m_sizeUsingPixels = true;
+ }
}
void SetFamily(int family)
m_weight = weight;
}
- void SetFaceName(const wxString& faceName)
+ bool SetFaceName(const wxString& faceName)
{
if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetFaceName(faceName);
- else
+ return m_nativeFontInfo.SetFaceName(faceName);
+
m_faceName = faceName;
+ return true;
}
void SetUnderlined(bool underlined)
protected:
// common part of all ctors
void Init(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
// font characterstics
int m_pointSize;
+ wxSize m_pixelSize;
+ bool m_sizeUsingPixels;
int m_family;
int m_style;
int m_weight;
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
{
m_style = style;
m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize;
+ m_pixelSize = pixelSize;
+ m_sizeUsingPixels = sizeUsingPixels;
m_family = family;
m_style = style;
m_weight = weight;
if ( !hfont )
{
wxLogLastError(wxT("CreateFont"));
-
return false;
}
m_hFont = (WXHFONT)hfont;
-
return true;
}
return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
}
+wxSize wxNativeFontInfo::GetPixelSize() const
+{
+ wxSize ret;
+ ret.SetHeight(lf.lfHeight);
+ ret.SetWidth(lf.lfWidth);
+ return ret;
+}
+
wxFontStyle wxNativeFontInfo::GetStyle() const
{
return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
void wxNativeFontInfo::SetPointSize(int pointsize)
{
-#if wxFONT_SIZE_COMPATIBILITY
- // Incorrect, but compatible with old wxWidgets behaviour
- lf.lfHeight = (pointSize*ppInch)/72;
-#else // wxFONT_SIZE_COMPATIBILITY
// FIXME: using the screen here results in incorrect font size calculation
// for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
-#endif // wxFONT_SIZE_COMPATIBILITY/!wxFONT_SIZE_COMPATIBILITY
}
+void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
+{
+ lf.lfHeight = pixelSize.GetHeight();
+ lf.lfWidth = pixelSize.GetWidth();
+}
+
+
void wxNativeFontInfo::SetStyle(wxFontStyle style)
{
switch ( style )
lf.lfUnderline = underlined;
}
-void wxNativeFontInfo::SetFaceName(wxString facename)
+bool wxNativeFontInfo::SetFaceName(const wxString& facename)
{
- wxStrncpy(lf.lfFaceName, facename, WXSIZEOF(lf.lfFaceName));
+ size_t len = WXSIZEOF(lf.lfFaceName);
+ wxStrncpy(lf.lfFaceName, facename, len);
+ lf.lfFaceName[len - 1] = '\0'; // truncate the face name
+ return true;
}
void wxNativeFontInfo::SetFamily(wxFontFamily family)
{
- int ff_family;
- wxString facename;
+ BYTE ff_family;
+ wxArrayString facename;
+
+ // the list of fonts associated with a family was partially
+ // taken from http://www.codestyle.org/css/font-family
switch ( family )
{
case wxSCRIPT:
ff_family = FF_SCRIPT;
- facename = _T("Script");
+ facename.Add(_T("Script"));
+ facename.Add(_T("Brush Script MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
break;
case wxDECORATIVE:
ff_family = FF_DECORATIVE;
- facename = _T("Old English Text MT");
+ facename.Add(_T("Old English Text MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
break;
case wxROMAN:
ff_family = FF_ROMAN;
- facename = _T("Times New Roman");
+ facename.Add(_T("Times New Roman"));
+ facename.Add(_T("Georgia"));
+ facename.Add(_T("Garamond"));
+ facename.Add(_T("Bookman Old Style"));
+ facename.Add(_T("Book Antiqua"));
break;
case wxTELETYPE:
case wxMODERN:
ff_family = FF_MODERN;
- facename = _T("Courier New");
+ facename.Add(_T("Courier New"));
+ facename.Add(_T("Lucida Console"));
+ facename.Add(_T("Andale Mono"));
+ facename.Add(_T("OCR A Extended"));
+ facename.Add(_T("Terminal"));
break;
case wxSWISS:
ff_family = FF_SWISS;
- facename = _T("Arial");
+ facename.Add(_T("Arial"));
+ facename.Add(_T("Century Gothic"));
+ facename.Add(_T("Lucida Sans Unicode"));
+ facename.Add(_T("Tahoma"));
+ facename.Add(_T("Trebuchet MS"));
+ facename.Add(_T("Verdana"));
break;
case wxDEFAULT:
default:
+ {
+ // We want Windows 2000 or later to have new fonts even MS Shell Dlg
+ // is returned as default GUI font for compatibility
+ int verMaj;
ff_family = FF_SWISS;
- facename = _T("MS Sans Serif");
+ if(wxGetOsVersion(&verMaj) == wxWINDOWS_NT && verMaj >= 5)
+ facename.Add(_T("MS Shell Dlg 2"));
+ else
+ facename.Add(_T("MS Shell Dlg"));
+
+ // Quoting the MSDN:
+ // "MS Shell Dlg is a mapping mechanism that enables
+ // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to
+ // support locales that have characters that are not contained in code
+ // page 1252. It is not a font but a face name for a nonexistent font."
+ }
}
- lf.lfPitchAndFamily = DEFAULT_PITCH | ff_family;
+ lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
if ( !wxStrlen(lf.lfFaceName) )
{
}
}
- lf.lfCharSet = info.charset;
+ lf.lfCharSet = (BYTE)info.charset;
}
bool wxNativeFontInfo::FromString(const wxString& s)
// wxFont
// ----------------------------------------------------------------------------
-void wxFont::Init()
-{
-}
-
bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
{
UnRef();
/* Constructor for a font. Note that the real construction is done
* in wxDC::SetFont, when information is available about scaling etc.
*/
-bool wxFont::Create(int pointSize,
- int family,
- int style,
- int weight,
- bool underlined,
- const wxString& faceName,
- wxFontEncoding encoding)
+bool wxFont::DoCreate(int pointSize,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
{
UnRef();
pointSize = wxNORMAL_FONT->GetPointSize();
}
- m_refData = new wxFontRefData(pointSize, family, style, weight,
+ m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
+ family, style, weight,
underlined, faceName, encoding);
RealizeResource();
RealizeResource();
}
+void wxFont::SetPixelSize(const wxSize& pixelSize)
+{
+ Unshare();
+
+ M_FONTDATA->SetPixelSize(pixelSize);
+
+ RealizeResource();
+}
+
void wxFont::SetFamily(int family)
{
Unshare();
RealizeResource();
}
-void wxFont::SetFaceName(const wxString& faceName)
+bool wxFont::SetFaceName(const wxString& faceName)
{
Unshare();
- M_FONTDATA->SetFaceName(faceName);
+ bool refdataok = M_FONTDATA->SetFaceName(faceName);
RealizeResource();
+
+ // NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
+ // to retrieve a LOGFONT and then compare lf.lfFaceName
+ // with given facename is not reliable at all:
+ // Windows copies the facename given to ::CreateFontIndirect()
+ // without any validity check.
+ // Thus we use wxFontBase::SetFaceName to check if facename
+ // is valid...
+ return refdataok && wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)
return M_FONTDATA->GetPointSize();
}
+wxSize wxFont::GetPixelSize() const
+{
+ return M_FONTDATA->GetPixelSize();
+}
+
+bool wxFont::IsUsingSizeInPixels() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+ return M_FONTDATA->IsUsingSizeInPixels();
+}
+
int wxFont::GetFamily() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
: NULL;
}
+wxString wxFont::GetNativeFontInfoDesc() const
+{
+ // be sure we have an HFONT associated...
+ wxConstCast(this, wxFont)->RealizeResource();
+ return wxFontBase::GetNativeFontInfoDesc();
+}
+
+wxString wxFont::GetNativeFontInfoUserDesc() const
+{
+ // be sure we have an HFONT associated...
+ wxConstCast(this, wxFont)->RealizeResource();
+ return wxFontBase::GetNativeFontInfoUserDesc();
+}
+
bool wxFont::IsFixedWidth() const
{
if ( M_FONTDATA->HasNativeFontInfo() )
{
// the two low-order bits specify the pitch of the font, the rest is
// family
- BYTE pitch = M_FONTDATA->GetNativeFontInfo().
- lf.lfPitchAndFamily & PITCH_MASK;
+ BYTE pitch =
+ (BYTE)(M_FONTDATA->GetNativeFontInfo().lf.lfPitchAndFamily & PITCH_MASK);
return pitch == FIXED_PITCH;
}
return wxFontBase::IsFixedWidth();
}
-