import _glcanvas
-import core
-wx = core
-class GLContext(core.Object):
+import _core
+wx = _core
+__docfilter__ = wx.__docfilter__
+class GLContext(_core.Object):
def __repr__(self):
return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette,
+ __init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette,
GLContext other=None) -> GLContext
"""
newobj = _glcanvas.new_GLContext(*args, **kwargs)
self.thisown = 1
del newobj.thisown
def __del__(self, destroy=_glcanvas.delete_GLContext):
- """__del__()"""
+ """__del__(self)"""
try:
if self.thisown: destroy(self)
except: pass
def SetCurrent(*args, **kwargs):
- """SetCurrent()"""
+ """SetCurrent(self)"""
return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
def SetColour(*args, **kwargs):
- """SetColour(String colour)"""
+ """SetColour(self, String colour)"""
return _glcanvas.GLContext_SetColour(*args, **kwargs)
def SwapBuffers(*args, **kwargs):
- """SwapBuffers()"""
+ """SwapBuffers(self)"""
return _glcanvas.GLContext_SwapBuffers(*args, **kwargs)
def GetWindow(*args, **kwargs):
- """GetWindow() -> Window"""
+ """GetWindow(self) -> Window"""
return _glcanvas.GLContext_GetWindow(*args, **kwargs)
WX_GL_MIN_ACCUM_GREEN = _glcanvas.WX_GL_MIN_ACCUM_GREEN
WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE
WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA
-class GLCanvas(core.Window):
+class GLCanvas(_core.Window):
def __repr__(self):
return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(Window parent, int id=-1, Point pos=DefaultPosition,
+ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition,
Size size=DefaultSize, long style=0, String name=GLCanvasNameStr,
int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
"""
self._setOORInfo(self)
def SetCurrent(*args, **kwargs):
- """SetCurrent()"""
+ """SetCurrent(self)"""
return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs)
def SetColour(*args, **kwargs):
- """SetColour(String colour)"""
+ """SetColour(self, String colour)"""
return _glcanvas.GLCanvas_SetColour(*args, **kwargs)
def SwapBuffers(*args, **kwargs):
- """SwapBuffers()"""
+ """SwapBuffers(self)"""
return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs)
def GetContext(*args, **kwargs):
- """GetContext() -> GLContext"""
+ """GetContext(self) -> GLContext"""
return _glcanvas.GLCanvas_GetContext(*args, **kwargs)
self.__class__ = GLCanvas
_glcanvas.GLCanvas_swigregister(GLCanvasPtr)
-def wxGLCanvasWithContext(*args, **kwargs):
+def GLCanvasWithContext(*args, **kwargs):
"""
- wxGLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
+ GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
Size size=DefaultSize,
long style=0, String name=GLCanvasNameStr,
int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
"""
- val = _glcanvas.new_wxGLCanvasWithContext(*args, **kwargs)
+ val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs)
val.thisown = 1
val._setOORInfo(val)
return val