// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_USTRING_H_BASE_
-#define _WX_USTRING_H_BASE_
+#ifndef _WX_USTRING_H_
+#define _WX_USTRING_H_
#include "wx/defs.h"
#include "wx/string.h"
// assign
- inline wxUString &assign( const wxChar32* str )
+ wxUString &assign( const wxChar32* str )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str );
}
- inline wxUString &assign( const wxChar32* str, size_type n )
+ wxUString &assign( const wxChar32* str, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str, n );
}
- inline wxUString &assign( const wxUString &str )
+ wxUString &assign( const wxUString &str )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str );
}
- inline wxUString &assign( const wxUString &str, size_type pos, size_type n )
+ wxUString &assign( const wxUString &str, size_type pos, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( str, pos, n );
}
- inline wxUString &assign( wxChar32 ch )
+ wxUString &assign( wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( (size_type) 1, ch );
}
- inline wxUString &assign( size_type n, wxChar32 ch )
+ wxUString &assign( size_type n, wxChar32 ch )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->assign( n, ch );
wxUString &assign( wxUniChar ch )
{
- return assign( (const wxChar32) ch.GetValue() );
+ return assign( (wxChar32) ch.GetValue() );
}
wxUString &assign( size_type n, wxUniChar ch )
{
- return assign( n, (const wxChar32) ch.GetValue() );
+ return assign( n, (wxChar32) ch.GetValue() );
}
wxUString &assign( wxUniCharRef ch )
{
- return assign( (const wxChar32) ch.GetValue() );
+ return assign( (wxChar32) ch.GetValue() );
}
wxUString &assign( size_type n, wxUniCharRef ch )
{
- return assign( n, (const wxChar32) ch.GetValue() );
+ return assign( n, (wxChar32) ch.GetValue() );
}
// append [STL overload]
- inline wxUString &append( const wxUString &s )
+ wxUString &append( const wxUString &s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s );
}
- inline wxUString &append( const wxUString &s, size_type pos, size_type n )
+ wxUString &append( const wxUString &s, size_type pos, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s, pos, n );
}
- inline wxUString &append( const wxChar32* s )
+ wxUString &append( const wxChar32* s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s );
}
- inline wxUString &append( const wxChar32* s, size_type n )
+ wxUString &append( const wxChar32* s, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( s, n );
}
- inline wxUString &append( size_type n, wxChar32 c )
+ wxUString &append( size_type n, wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( n, c );
}
- inline wxUString &append( wxChar32 c )
+ wxUString &append( wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->append( 1, c );
// insert [STL overloads]
- inline wxUString &insert( size_type pos, const wxUString &s )
+ wxUString &insert( size_type pos, const wxUString &s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s );
}
- inline wxUString &insert( size_type pos, const wxUString &s, size_type pos1, size_type n )
+ wxUString &insert( size_type pos, const wxUString &s, size_type pos1, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s, pos1, n );
}
- inline wxUString &insert( size_type pos, const wxChar32 *s )
+ wxUString &insert( size_type pos, const wxChar32 *s )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s );
}
- inline wxUString &insert( size_type pos, const wxChar32 *s, size_type n )
+ wxUString &insert( size_type pos, const wxChar32 *s, size_type n )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, s, n );
}
- inline wxUString &insert( size_type pos, size_type n, wxChar32 c )
+ wxUString &insert( size_type pos, size_type n, wxChar32 c )
{
std::basic_string<wxChar32> *base = this;
return (wxUString &) base->insert( pos, n, c );
// operator =
- inline wxUString& operator=(const wxUString& s)
+ wxUString& operator=(const wxUString& s)
{ return assign( s ); }
- inline wxUString& operator=(const wxString& s)
+ wxUString& operator=(const wxString& s)
{ return assign( s ); }
- inline wxUString& operator=(const wxCStrData* s)
+ wxUString& operator=(const wxCStrData* s)
{ return assign( s ); }
- inline wxUString& operator=(const char *s)
+ wxUString& operator=(const char *s)
{ return assign( s ); }
- inline wxUString& operator=(const wxChar16 *s)
+ wxUString& operator=(const wxChar16 *s)
{ return assign( s ); }
- inline wxUString& operator=(const wxChar32 *s)
+ wxUString& operator=(const wxChar32 *s)
{ return assign( s ); }
- inline wxUString& operator=(const wxCharBuffer &s)
+ wxUString& operator=(const wxCharBuffer &s)
{ return assign( s ); }
- inline wxUString& operator=(const wxU16CharBuffer &s)
+ wxUString& operator=(const wxU16CharBuffer &s)
{ return assign( s ); }
- inline wxUString& operator=(const wxU32CharBuffer &s)
+ wxUString& operator=(const wxU32CharBuffer &s)
{ return assign( s ); }
- inline wxUString& operator=(const char ch)
+ wxUString& operator=(const char ch)
{ return assign( ch ); }
- inline wxUString& operator=(const wxChar16 ch)
+ wxUString& operator=(const wxChar16 ch)
{ return assign( ch ); }
- inline wxUString& operator=(const wxChar32 ch)
+ wxUString& operator=(const wxChar32 ch)
{ return assign( ch ); }
- inline wxUString& operator=(const wxUniChar ch)
+ wxUString& operator=(const wxUniChar ch)
{ return assign( ch ); }
- inline wxUString& operator=(const wxUniCharRef ch)
+ wxUString& operator=(const wxUniCharRef ch)
{ return assign( ch ); }
// operator +=
- inline wxUString& operator+=(const wxUString& s)
+ wxUString& operator+=(const wxUString& s)
{ return append( s ); }
- inline wxUString& operator+=(const wxString& s)
+ wxUString& operator+=(const wxString& s)
{ return append( s ); }
- inline wxUString& operator+=(const wxCStrData* s)
+ wxUString& operator+=(const wxCStrData* s)
{ return append( s ); }
- inline wxUString& operator+=(const char *s)
+ wxUString& operator+=(const char *s)
{ return append( s ); }
- inline wxUString& operator+=(const wxChar16 *s)
+ wxUString& operator+=(const wxChar16 *s)
{ return append( s ); }
- inline wxUString& operator+=(const wxChar32 *s)
+ wxUString& operator+=(const wxChar32 *s)
{ return append( s ); }
- inline wxUString& operator+=(const wxCharBuffer &s)
+ wxUString& operator+=(const wxCharBuffer &s)
{ return append( s ); }
- inline wxUString& operator+=(const wxU16CharBuffer &s)
+ wxUString& operator+=(const wxU16CharBuffer &s)
{ return append( s ); }
- inline wxUString& operator+=(const wxU32CharBuffer &s)
+ wxUString& operator+=(const wxU32CharBuffer &s)
{ return append( s ); }
- inline wxUString& operator+=(const char ch)
+ wxUString& operator+=(const char ch)
{ return append( ch ); }
- inline wxUString& operator+=(const wxChar16 ch)
+ wxUString& operator+=(const wxChar16 ch)
{ return append( ch ); }
- inline wxUString& operator+=(const wxChar32 ch)
+ wxUString& operator+=(const wxChar32 ch)
{ return append( ch ); }
- inline wxUString& operator+=(const wxUniChar ch)
+ wxUString& operator+=(const wxUniChar ch)
{ return append( ch ); }
- inline wxUString& operator+=(const wxUniCharRef ch)
+ wxUString& operator+=(const wxUniCharRef ch)
{ return append( ch ); }
};
wxUSTRING_COMP_OPERATORS( const wxU32CharBuffer & )
wxUSTRING_COMP_OPERATORS( const wxCStrData * )
-#endif
- // _WX_USTRING_H_BASE_
+#endif // _WX_USTRING_H_