CPPUNIT_TEST( ToULongLong );
#endif // wxLongLong_t
CPPUNIT_TEST( ToDouble );
+ CPPUNIT_TEST( FromDouble );
CPPUNIT_TEST( StringBuf );
CPPUNIT_TEST( UTF8Buf );
CPPUNIT_TEST( CStrDataTernaryOperator );
void ToULongLong();
#endif // wxLongLong_t
void ToDouble();
+ void FromDouble();
void StringBuf();
void UTF8Buf();
void CStrDataTernaryOperator();
// register in the unnamed registry so that these tests are run by default
CPPUNIT_TEST_SUITE_REGISTRATION( StringTestCase );
-// also include in it's own registry so that these tests can be run alone
+// also include in its own registry so that these tests can be run alone
CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( StringTestCase, "StringTestCase" );
StringTestCase::StringTestCase()
wxString s(wxT('Z'), len);
CPPUNIT_ASSERT_EQUAL( len, wxString::Format(wxT("%s"), s.c_str()).length());
}
+
+
+ CPPUNIT_ASSERT_EQUAL
+ (
+ "two one",
+ wxString::Format(wxT("%2$s %1$s"), wxT("one"), wxT("two"))
+ );
}
void StringTestCase::Constructors()
CPPUNIT_ASSERT_EQUAL( L"Hello", wxString(L"Hello", 5) );
#endif // wxUSE_UNICODE
+ CPPUNIT_ASSERT_EQUAL( 0, wxString(wxString(), 17).length() );
+
+#if wxUSE_UNICODE_UTF8
+ // This string has 3 characters (<h>, <e'> and <l>), not 4 when using UTF-8
+ // locale!
+ if ( wxConvLibc.IsUTF8() )
+ {
+ wxString s3("h\xc3\xa9llo", 4);
+ CPPUNIT_ASSERT_EQUAL( 3, s3.length() );
+ CPPUNIT_ASSERT_EQUAL( 'l', (char)s3[2] );
+ }
+#endif // wxUSE_UNICODE_UTF8
+
+
static const char *s = "?really!";
const char *start = wxStrchr(s, 'r');
const char *end = wxStrchr(s, '!');
CPPUNIT_ASSERT_EQUAL( "Hello", wxString::FromUTF8("Hello", 5) );
CPPUNIT_ASSERT_EQUAL( "Hello", wxString::FromUTF8("Hello") );
+ CPPUNIT_ASSERT_EQUAL( 2, wxString::FromUTF8("h\xc3\xa9llo", 3).length() );
+
+
//CPPUNIT_ASSERT_EQUAL( 1, wxString::FromUTF8("", 1).length() );
}
CPPUNIT_ASSERT( s1 != neq2 );
CPPUNIT_ASSERT( s1 != neq3 );
CPPUNIT_ASSERT( s1 != neq4 );
+
+ CPPUNIT_ASSERT( wxString("\n").Cmp(" ") < 0 );
+ CPPUNIT_ASSERT( wxString("'").Cmp("!") > 0 );
+ CPPUNIT_ASSERT( wxString("!").Cmp("z") < 0 );
}
void StringTestCase::CompareNoCase()
CPPUNIT_CNCNEQ_ASSERT( s1, neq );
CPPUNIT_CNCNEQ_ASSERT( s1, neq2 );
CPPUNIT_CNCNEQ_ASSERT( s1, neq3 );
+
+ CPPUNIT_ASSERT( wxString("\n").CmpNoCase(" ") < 0 );
+ CPPUNIT_ASSERT( wxString("'").CmpNoCase("!") > 0);
+ CPPUNIT_ASSERT( wxString("!").Cmp("Z") < 0 );
}
void StringTestCase::Contains()
if ( ld.flags & (Number_LongLong | Number_Unsigned) )
continue;
-
+
// NOTE: unless you're using some exotic locale, ToCLong and ToLong
// should behave the same for our test data set:
CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToCULong(&ul) );
if ( ld.IsOk() )
CPPUNIT_ASSERT_EQUAL( ld.ULValue(), ul );
-
+
CPPUNIT_ASSERT_EQUAL( ld.IsOk(), wxString(ld.str).ToULong(&ul) );
if ( ld.IsOk() )
CPPUNIT_ASSERT_EQUAL( ld.ULValue(), ul );
// test ToDouble() now:
- // NOTE: for the test to be reliable, we need to set the locale explicitely
+ // NOTE: for the test to be reliable, we need to set the locale explicitly
// so that we know the decimal point character to use
if (!wxLocale::IsAvailable(wxLANGUAGE_FRENCH))
return; // you should have french support installed to continue this test!
- wxLocale *locale = new wxLocale;
-
+ wxLocale locale;
+
// don't load default catalog, it may be unavailable:
- CPPUNIT_ASSERT( locale->Init(wxLANGUAGE_FRENCH, wxLOCALE_CONV_ENCODING) );
-
+ CPPUNIT_ASSERT( locale.Init(wxLANGUAGE_FRENCH, wxLOCALE_DONT_LOAD_DEFAULT) );
+
static const struct ToDoubleData doubleData2[] =
{
{ wxT("1"), 1, true },
if ( ld.ok )
CPPUNIT_ASSERT_EQUAL( ld.value, d );
}
-
- delete locale;
+}
+
+void StringTestCase::FromDouble()
+{
+ static const struct FromDoubleTestData
+ {
+ double value;
+ int prec;
+ const char *str;
+ } testData[] =
+ {
+ { 1.23, -1, "1.23" },
+ // NB: there are no standards about the minimum exponent width
+ // and newer MSVC versions use 3 digits as minimum exponent
+ // width while GNU libc uses 2 digits as minimum width...
+#ifdef wxUSING_VC_CRT_IO
+ { -3e-10, -1, "-3e-010" },
+#else
+ { -3e-10, -1, "-3e-10" },
+#endif
+ { -0.45678, -1, "-0.45678" },
+ { 1.2345678, 0, "1" },
+ { 1.2345678, 1, "1.2" },
+ { 1.2345678, 2, "1.23" },
+ { 1.2345678, 3, "1.235" },
+ };
+
+ for ( unsigned n = 0; n < WXSIZEOF(testData); n++ )
+ {
+ const FromDoubleTestData& td = testData[n];
+ CPPUNIT_ASSERT_EQUAL( td.str, wxString::FromCDouble(td.value, td.prec) );
+ }
+
+ if ( !wxLocale::IsAvailable(wxLANGUAGE_FRENCH) )
+ return;
+
+ wxLocale locale;
+ CPPUNIT_ASSERT( locale.Init(wxLANGUAGE_FRENCH, wxLOCALE_DONT_LOAD_DEFAULT) );
+
+ for ( unsigned m = 0; m < WXSIZEOF(testData); m++ )
+ {
+ const FromDoubleTestData& td = testData[m];
+
+ wxString str(td.str);
+ str.Replace(".", ",");
+ CPPUNIT_ASSERT_EQUAL( str, wxString::FromDouble(td.value, td.prec) );
+ }
}
void StringTestCase::StringBuf()
void StringTestCase::BeforeAndAfter()
{
- const wxString s(L"letter=\xe9;\xe7a=l\xe0");
+ // Construct a string with 2 equal signs in it by concatenating its three
+ // parts: before the first "=", in between the two "="s and after the last
+ // one. This allows to avoid duplicating the string contents (which has to
+ // be different for Unicode and ANSI builds) in the tests below.
+#if wxUSE_UNICODE
+ #define FIRST_PART L"letter"
+ #define MIDDLE_PART L"\xe9;\xe7a"
+ #define LAST_PART L"l\xe0"
+#else // !wxUSE_UNICODE
+ #define FIRST_PART "letter"
+ #define MIDDLE_PART "e;ca"
+ #define LAST_PART "la"
+#endif // wxUSE_UNICODE/!wxUSE_UNICODE
+
+ const wxString s(FIRST_PART wxT("=") MIDDLE_PART wxT("=") LAST_PART);
- CPPUNIT_ASSERT_EQUAL( "letter", s.BeforeFirst('=') );
- CPPUNIT_ASSERT_EQUAL( s, s.BeforeFirst('!') );
- CPPUNIT_ASSERT_EQUAL( L"letter=\xe9", s.BeforeFirst(';') );
+ wxString r;
- CPPUNIT_ASSERT_EQUAL( L"letter=\xe9;\xe7a", s.BeforeLast('=') );
- CPPUNIT_ASSERT_EQUAL( "", s.BeforeLast('!') );
- CPPUNIT_ASSERT_EQUAL( L"letter=\xe9", s.BeforeLast(';') );
+ CPPUNIT_ASSERT_EQUAL( FIRST_PART, s.BeforeFirst('=', &r) );
+ CPPUNIT_ASSERT_EQUAL( MIDDLE_PART wxT("=") LAST_PART, r );
- CPPUNIT_ASSERT_EQUAL( L"\xe9;\xe7a=l\xe0", s.AfterFirst('=') );
+ CPPUNIT_ASSERT_EQUAL( s, s.BeforeFirst('!', &r) );
+ CPPUNIT_ASSERT_EQUAL( "", r );
+
+
+ CPPUNIT_ASSERT_EQUAL( FIRST_PART wxT("=") MIDDLE_PART, s.BeforeLast('=', &r) );
+ CPPUNIT_ASSERT_EQUAL( LAST_PART, r );
+
+ CPPUNIT_ASSERT_EQUAL( "", s.BeforeLast('!', &r) );
+ CPPUNIT_ASSERT_EQUAL( s, r );
+
+
+ CPPUNIT_ASSERT_EQUAL( MIDDLE_PART wxT("=") LAST_PART, s.AfterFirst('=') );
CPPUNIT_ASSERT_EQUAL( "", s.AfterFirst('!') );
- CPPUNIT_ASSERT_EQUAL( L"\xe7a=l\xe0", s.AfterFirst(';') );
- CPPUNIT_ASSERT_EQUAL( L"l\xe0", s.AfterLast('=') );
+
+ CPPUNIT_ASSERT_EQUAL( LAST_PART, s.AfterLast('=') );
CPPUNIT_ASSERT_EQUAL( s, s.AfterLast('!') );
- CPPUNIT_ASSERT_EQUAL( L"\xe7a=l\xe0", s.AfterLast(';') );
+
+ #undef LAST_PART
+ #undef MIDDLE_PART
+ #undef FIRST_PART
}
void StringTestCase::ScopedBuffers()
wxCharBuffer buf2 = sbuf;
CPPUNIT_ASSERT( buf2.data() != literal );
CPPUNIT_ASSERT_EQUAL( literal, buf.data() );
+
+ // Check that extending the buffer keeps it NUL-terminated.
+ size_t len = 10;
+
+ wxCharBuffer buf3(len);
+ CPPUNIT_ASSERT_EQUAL('\0', buf3.data()[len]);
+
+ wxCharBuffer buf4;
+ buf4.extend(len);
+ CPPUNIT_ASSERT_EQUAL('\0', buf4.data()[len]);
+
+ wxCharBuffer buf5(5);
+ buf5.extend(len);
+ CPPUNIT_ASSERT_EQUAL('\0', buf5.data()[len]);
}