- wxIcon();
-
- // Copy constructors
- inline wxIcon(const wxIcon& icon) { Ref(icon); }
-
- // Initialize with XBM data
- wxIcon(const char bits[], int width, int height);
-
- // Initialize with XPM data
- wxIcon(char **data);
-
- wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_XPM,
- int desiredWidth = -1, int desiredHeight = -1);
- ~wxIcon();
-
- bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_XPM,
- int desiredWidth = -1, int desiredHeight = -1);
-// bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XBM)
-// { return wxBitmap::LoadFile(name, type); }
-
- inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
-
- virtual bool Ok() const { return ((m_refData != NULL) && (M_ICONDATA->m_ok)); }
+ wxIcon();
+
+ // Copy constructors
+ inline wxIcon(const wxIcon& icon) { Ref(icon); }
+
+ // Initialize with XBM data
+ wxIcon(const char bits[], int width, int height);
+
+ // Initialize with XPM data
+ wxIcon(const char **data);
+ wxIcon(char **data);
+
+ wxIcon(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM,
+ int desiredWidth = -1, int desiredHeight = -1);
+ ~wxIcon();
+
+ bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_XPM,
+ int desiredWidth = -1, int desiredHeight = -1);
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
+
+ inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
+ inline bool operator == (const wxIcon& icon) const { return m_refData == icon.m_refData; }
+ inline bool operator != (const wxIcon& icon) const { return m_refData != icon.m_refData; }
+
+ virtual bool Ok() const { return ((m_refData != NULL) && (M_ICONDATA->m_ok)); }