/////////////////////////////////////////////////////////////////////////////
-// Name: brush.h
+// Name: wx/x11/brush.h
// Purpose: wxBrush class
// Author: Julian Smart, Robert Roebling
// Modified by:
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "brush.h"
-#endif
-
#include "wx/gdiobj.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
-class wxBrush;
-class wxColour;
-class wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxColour;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
-class wxBrush: public wxBrushBase
+class WXDLLIMPEXP_CORE wxBrush : public wxBrushBase
{
public:
wxBrush() { }
- wxBrush( const wxColour &colour, int style = wxSOLID );
+ wxBrush( const wxColour &colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID );
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxDEPRECATED_FUTURE( wxBrush(const wxColour& col, int style) );
+#endif
wxBrush( const wxBitmap &stippleBitmap );
- ~wxBrush();
+ virtual ~wxBrush();
- wxBrush( const wxBrush &brush ) { Ref(brush); }
- wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
+ bool operator==(const wxBrush& brush) const;
+ bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
- bool Ok() const { return m_refData != NULL; }
-
- bool operator == ( const wxBrush& brush ) const;
- bool operator != (const wxBrush& brush) const { return !(*this == brush); }
-
- virtual int GetStyle() const;
- wxColour &GetColour() const;
+ wxBrushStyle GetStyle() const;
+ wxColour GetColour() const;
wxBitmap *GetStipple() const;
void SetColour( const wxColour& col );
void SetColour( unsigned char r, unsigned char g, unsigned char b );
- void SetStyle( int style );
+ void SetStyle( wxBrushStyle style );
void SetStipple( const wxBitmap& stipple );
-private:
- // ref counting code
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+protected:
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
DECLARE_DYNAMIC_CLASS(wxBrush)
};
-#endif
-// _WX_BRUSH_H_
+#endif // _WX_BRUSH_H_