virtual bool LoadFromResource( wxWindow *parent, const wxString& resourceName,
const wxResourceTable *table = (const wxResourceTable *) NULL);
- virtual wxControl *CreateItem( const wxItemResource *childResource,
+ virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource,
const wxResourceTable *table = (const wxResourceTable *) NULL);
bool Close( bool force = FALSE );
virtual void SetSizeHints( int minW, int minH, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1 );
+ // Dialog units translations. Implemented in wincmn.cpp.
+ wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
+ wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
+ inline wxSize ConvertPixelsToDialog(const wxSize& sz)
+ { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+ inline wxSize ConvertDialogToPixels(const wxSize& sz)
+ { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
+
void OnSize( wxSizeEvent &event );
void OnIdle( wxIdleEvent& event );
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL, bool use16 = FALSE) const;
- virtual void SetDefaultBackgroundColour( const wxColour& col )
- { m_defaultBackgroundColour = col; }
- virtual wxColour GetDefaultBackgroundColour() const
- { return m_defaultBackgroundColour; }
- virtual void SetDefaultForegroundColour( const wxColour& col )
- { m_defaultForegroundColour = col; }
- virtual wxColour GetDefaultForegroundColour() const
- { return m_defaultForegroundColour; }
-
virtual void SetFont( const wxFont &font );
virtual wxFont *GetFont();
// For backward compatibility
wxCursor *m_cursor;
wxFont m_font;
wxColour m_backgroundColour;
- wxColour m_defaultBackgroundColour;
wxColour m_foregroundColour ;
- wxColour m_defaultForegroundColour;
wxRegion m_updateRegion;
long m_windowStyle;
bool m_isShown;