virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
wxDouble tx=0.0, wxDouble ty=0.0);
+ // gets the component valuess of the matrix
+ virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
+ wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
+
// makes this the inverse matrix
virtual void Invert();
m_matrix->SetElements(a,b,c,d,tx,ty);
}
+// gets the component valuess of the matrix
+void wxGDIPlusMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c,
+ wxDouble* d, wxDouble* tx, wxDouble* ty) const
+{
+ REAL elements[6];
+ m_matrix->GetElements(elements);
+ if (a) *a = elements[0];
+ if (b) *b = elements[1];
+ if (c) *c = elements[2];
+ if (d) *d = elements[3];
+ if (tx) *tx= elements[4];
+ if (ty) *ty= elements[5];
+}
+
// makes this the inverse matrix
void wxGDIPlusMatrixData::Invert()
{