switch ( hdr->code )
{
case NM_RCLICK:
- {
- if ( wxControl::MSWOnNotify(idCtrl, lParam, result) )
- return TRUE;
-
- TV_HITTESTINFO tvhti;
- ::GetCursorPos(&(tvhti.pt));
- ::ScreenToClient(GetHwnd(),&(tvhti.pt));
- if ((HTREEITEM) TreeView_HitTest(GetHwnd(),&tvhti) != (HTREEITEM) NULL) {
- if (tvhti.flags & TVHT_ONITEM) {
- event.m_item = (WXHTREEITEM) tvhti.hItem;
- eventType=wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK;
- }
- }
- break;
- }
-
+ {
+ if ( wxControl::MSWOnNotify(idCtrl, lParam, result) )
+ return TRUE;
+
+ TV_HITTESTINFO tvhti;
+ ::GetCursorPos(&(tvhti.pt));
+ ::ScreenToClient(GetHwnd(),&(tvhti.pt));
+ if ( TreeView_HitTest(GetHwnd(),&tvhti) )
+ {
+ if( tvhti.flags & TVHT_ONITEM )
+ {
+ event.m_item = (WXHTREEITEM) tvhti.hItem;
+ eventType=wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK;
+ }
+ }
+ break;
+ }
+
case TVN_BEGINDRAG:
eventType = wxEVT_COMMAND_TREE_BEGIN_DRAG;
// fall through