// note that this function will create a new object every time
// it is called even if the image needs no conversion
-#ifndef __WIN16__
-
static wxGDIImage* ConvertImage( const wxGDIImage& bitmap )
{
bool isIcon = bitmap.IsKindOf( CLASSINFO(wxIcon) );
return new wxIcon( (const wxIcon&)bitmap );
}
-#endif
-
bool wxStaticBitmap::Create(wxWindow *parent,
wxWindowID id,
const wxGDIImage& bitmap,
wxGDIImage *image = (wxGDIImage *)NULL;
m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));
-#ifdef __WIN16__
- wxASSERT_MSG( !m_isIcon, "Icons are not supported in wxStaticBitmap under WIN16." );
- image = &bitmap;
-#else // Win32
image = ConvertImage( bitmap );
m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) );
-#endif // Win16/32
// create the native control
- if ( !MSWCreateControl(
-#ifdef __WIN32__
- _T("STATIC"),
-#else // Win16
- _T("BUTTON"),
-#endif // Win32/16
- wxEmptyString, pos, size) )
+ if ( !MSWCreateControl(_T("STATIC"), wxEmptyString, pos, size) )
{
// control creation failed
- return FALSE;
+ return false;
}
// no need to delete the new image
{
WXDWORD msStyle = wxControl::MSWGetStyle(style, exstyle);
-#ifdef __WIN32__
// what kind of control are we?
msStyle |= m_isIcon ? SS_ICON : SS_BITMAP;
// we use SS_CENTERIMAGE to prevent the control from resizing the bitmap to
// fit to its size -- this is unexpected and doesn't happen in other ports
msStyle |= SS_CENTERIMAGE;
-#else // Win16
- msStyle |= BS_OWNERDRAW;
-#endif // Win32/16
return msStyle;
}
InvalidateRect(GetHwndOf(GetParent()), &rect, TRUE);
}
-// under Win32 we use the standard static control style for this
-#ifdef __WIN16__
-bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item)
-{
- LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
-
- wxCHECK_MSG( !m_isIcon, FALSE, _T("icons not supported in wxStaticBitmap") );
-
- wxBitmap* bitmap = (wxBitmap *)m_image;
- if ( !bitmap->Ok() )
- return FALSE;
-
- HDC hDC = lpDIS->hDC;
- HDC memDC = ::CreateCompatibleDC(hDC);
-
- HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP());
-
- if (!old)
- return FALSE;
-
- int x = lpDIS->rcItem.left;
- int y = lpDIS->rcItem.top;
- int width = lpDIS->rcItem.right - x;
- int height = lpDIS->rcItem.bottom - y;
-
- // Centre the bitmap in the control area
- int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2));
- int y1 = (int) (y + ((height - bitmap->GetHeight()) / 2));
-
- ::BitBlt(hDC, x1, y1, bitmap->GetWidth(), bitmap->GetHeight(), memDC, 0, 0, SRCCOPY);
-
- ::SelectObject(memDC, old);
-
- ::DeleteDC(memDC);
-
- return TRUE;
-}
-#endif // Win16
-
// We need this or the control can never be moved e.g. in Dialog Editor.
-long wxStaticBitmap::MSWWindowProc(WXUINT nMsg,
+WXLRESULT wxStaticBitmap::MSWWindowProc(WXUINT nMsg,
WXWPARAM wParam,
WXLPARAM lParam)
{