wxPalette *pal = bmp.GetPalette();
if ( pal && ::GetDeviceCaps(cdc,BITSPIXEL) <= 8 )
{
- oldPal = ::SelectPalette(hdcMem, GetHpaletteOf(pal), FALSE);
+ oldPal = ::SelectPalette(hdcMem, GetHpaletteOf(*pal), FALSE);
::RealizePalette(hdcMem);
}
#endif // wxUSE_PALETTE
wxPalette *pal = bmp.GetPalette();
if ( pal && ::GetDeviceCaps(cdc,BITSPIXEL) <= 8 )
{
- oldPal = ::SelectPalette(memdc, GetHpaletteOf(pal), FALSE);
+ oldPal = ::SelectPalette(memdc, GetHpaletteOf(*pal), FALSE);
::RealizePalette(memdc);
}
#endif // wxUSE_PALETTE
#if wxUSE_PALETTE
-void wxDC::SetPalette(const wxPalette& palette)
+void wxDC::DoSelectPalette(bool realize)
{
#ifdef __WXMICROWIN__
if (!GetHDC()) return;
m_oldPalette = 0;
}
- m_palette = palette;
-
- if (!m_palette.Ok())
+ if ( m_palette.Ok() )
{
- // Setting a NULL colourmap is a way of restoring
- // the original colourmap
- if (m_oldPalette)
- {
- ::SelectPalette(GetHdc(), (HPALETTE) m_oldPalette, FALSE);
- m_oldPalette = 0;
- }
+ HPALETTE oldPal = ::SelectPalette(GetHdc(),
+ GetHpaletteOf(m_palette),
+ FALSE);
+ if (!m_oldPalette)
+ m_oldPalette = (WXHPALETTE) oldPal;
- return;
+ if (realize)
+ ::RealizePalette(GetHdc());
}
+}
- if (m_palette.Ok() && m_palette.GetHPALETTE())
+void wxDC::SetPalette(const wxPalette& palette)
+{
+ if ( palette.Ok() )
{
- HPALETTE oldPal = ::SelectPalette(GetHdc(), (HPALETTE) m_palette.GetHPALETTE(), FALSE);
- if (!m_oldPalette)
- m_oldPalette = (WXHPALETTE) oldPal;
+ m_palette = palette;
+ DoSelectPalette(TRUE);
+ }
+}
+
+void wxDC::InitializePalette()
+{
+ if ( wxDisplayDepth() <= 8 )
+ {
+ // look for any window or parent that has a custom palette. If any has
+ // one then we need to use it in drawing operations
+ wxWindow *win = m_canvas->GetAncestorWithCustomPalette();
- ::RealizePalette(GetHdc());
+ m_hasCustomPalette = win && win->HasCustomPalette();
+ if ( m_hasCustomPalette )
+ {
+ m_palette = win->GetPalette();
+
+ // turn on MSW translation for this palette
+ DoSelectPalette();
+ }
}
}