#pragma interface "image.h"
#endif
-#include "wx/setup.h"
+#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
wxIMAGE_RESOLUTION_CM = 2
};
+// alpha channel values: fully transparent, default threshold separating
+// transparent pixels from opaque for a few functions dealing with alpha and
+// fully opaque
+const unsigned char wxIMAGE_ALPHA_TRANSPARENT = 0;
+const unsigned char wxIMAGE_ALPHA_THRESHOLD = 0x80;
+const unsigned char wxIMAGE_ALPHA_OPAQUE = 0xff;
+
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
wxImage Copy() const;
// return the new image with size width*height
- wxImage GetSubImage( const wxRect& ) const;
+ wxImage GetSubImage( const wxRect& rect) const;
+
+ // Paste the image or part of this image into an image of the given size at the pos
+ // any newly exposed areas will be filled with the rgb colour
+ // by default if r = g = b = -1 then fill with this image's mask colour or find and
+ // set a suitable mask colour
+ wxImage Size( const wxSize& size, const wxPoint& pos,
+ int r = -1, int g = -1, int b = -1 ) const;
// pastes image into this instance and takes care of
// the mask colour and out of bounds problems
// rescales the image in place
wxImage& Rescale( int width, int height ) { return *this = Scale(width, height); }
+ // resizes the image in place
+ wxImage& Resize( const wxSize& size, const wxPoint& pos,
+ int r = -1, int g = -1, int b = -1 ) { return *this = Size(size, pos, r, g, b); }
+
// Rotates the image about the given point, 'angle' radians.
// Returns the rotated image, leaving this image intact.
wxImage Rotate(double angle, const wxPoint & centre_of_rotation,
// these routines are slow but safe
void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
+ void SetRGB( const wxRect& rect, unsigned char r, unsigned char g, unsigned char b );
unsigned char GetRed( int x, int y ) const;
unsigned char GetGreen( int x, int y ) const;
unsigned char GetBlue( int x, int y ) const;
// converts image's alpha channel to mask, if it has any, does nothing
// otherwise:
- bool ConvertAlphaToMask(unsigned char threshold = 128);
+ bool ConvertAlphaToMask(unsigned char threshold = wxIMAGE_ALPHA_THRESHOLD);
// This method converts an image where the original alpha
// information is only available as a shades of a colour
// these functions provide fastest access to wxImage data but should be
// used carefully as no checks are done
unsigned char *GetData() const;
- void SetData( unsigned char *data );
- void SetData( unsigned char *data, int new_width, int new_height );
+ void SetData( unsigned char *data, bool static_data=false );
+ void SetData( unsigned char *data, int new_width, int new_height, bool static_data=false );
unsigned char *GetAlpha() const; // may return NULL!
bool HasAlpha() const { return GetAlpha() != NULL; }
- void SetAlpha(unsigned char *alpha = NULL);
+ void SetAlpha(unsigned char *alpha = NULL, bool static_data=false);
void InitAlpha();
+ // return true if this pixel is masked or has alpha less than specified
+ // threshold
+ bool IsTransparent(int x, int y,
+ unsigned char threshold = wxIMAGE_ALPHA_THRESHOLD) const;
+
// Mask functions
void SetMaskColour( unsigned char r, unsigned char g, unsigned char b );
+ // Get the current mask colour or find a suitable colour
+ // returns true if using current mask colour
+ bool GetOrFindMaskColour( unsigned char *r, unsigned char *g, unsigned char *b ) const;
unsigned char GetMaskRed() const;
unsigned char GetMaskGreen() const;
unsigned char GetMaskBlue() const;
protected:
static wxList sm_handlers;
+ // return the index of the point with the given coordinates or -1 if the
+ // image is invalid of the coordinates are out of range
+ //
+ // note that index must be multiplied by 3 when using it with RGB array
+ long XYToIndex(int x, int y) const;
+
private:
friend class WXDLLEXPORT wxImageHandler;