#endif
// Base class for wxSound implementations
-class wxSoundBase : public wxObject
+class WXDLLIMPEXP_ADV wxSoundBase : public wxObject
{
public:
// Play the sound:
#if defined(__WXMSW__)
#include "wx/msw/sound.h"
-#elif defined(__UNIX__)
- #include "wx/unix/sound.h"
#elif defined(__WXMAC__)
#include "wx/mac/sound.h"
#elif defined(__WXPM__)
#include "wx/os2/sound.h"
+#elif defined(__UNIX__)
+ #include "wx/unix/sound.h"
#endif
// ----------------------------------------------------------------------------