#ifndef _WX_VALTEXTH__
#define _WX_VALTEXTH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "valtext.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_VALIDATORS && wxUSE_TEXTCTRL
wxTextValidator(long style = wxFILTER_NONE, wxString *val = 0);
wxTextValidator(const wxTextValidator& val);
- ~wxTextValidator();
+ virtual ~wxTextValidator(){}
// Make a clone of this validator (or return NULL) - currently necessary
// if you're passing a reference to a validator.
// Called to transfer data to the window
virtual bool TransferToWindow();
- // Called to transfer data to the window
+ // Called to transfer data from the window
virtual bool TransferFromWindow();
// ACCESSORS
inline long GetStyle() const { return m_validatorStyle; }
inline void SetStyle(long style) { m_validatorStyle = style; }
- void SetIncludeList(const wxStringList& list);
- inline wxStringList& GetIncludeList() { return m_includeList; }
- void SetExcludeList(const wxStringList& list);
- inline wxStringList& GetExcludeList() { return m_excludeList; }
+ void SetIncludes(const wxArrayString& includes) { m_includes = includes; }
+ inline wxArrayString& GetIncludes() { return m_includes; }
+
+ void SetExcludes(const wxArrayString& excludes) { m_excludes = excludes; }
+ inline wxArrayString& GetExcludes() { return m_excludes; }
+
+ bool IsInCharIncludes(const wxString& val);
+ bool IsNotInCharExcludes(const wxString& val);
// Filter keystrokes
void OnChar(wxKeyEvent& event);
- bool IsInCharIncludeList(const wxString& val);
- bool IsNotInCharExcludeList(const wxString& val);
DECLARE_EVENT_TABLE()
protected:
long m_validatorStyle;
wxString * m_stringValue;
- wxStringList m_includeList;
- wxStringList m_excludeList;
+ wxArrayString m_includes;
+ wxArrayString m_excludes;
bool CheckValidator() const
{
_T("No window associated with validator") );
wxCHECK_MSG( m_validatorWindow->IsKindOf(CLASSINFO(wxTextCtrl)), false,
_T("wxTextValidator is only for wxTextCtrl's") );
- wxCHECK_MSG( m_stringValue, false,
- _T("No variable storage for validator") );
return true;
}