// following the mouse movement while it drags the sash, without it we only
// draw the sash at the new position but only resize the windows when the
// dragging is finished
+#if defined( __WXMAC__ ) && TARGET_API_MAC_OSX == 1
+ bool isLive = true ;
+#else
bool isLive = (GetWindowStyleFlag() & wxSP_LIVE_UPDATE) != 0;
-
+#endif
if (event.LeftDown())
{
if ( SashHitTest(x, y) )
void wxSplitterWindow::SetSashPositionAndNotify(int sashPos)
{
+ // we must reset the request here, otherwise the sash would be stuck at
+ // old position if the user attempted to move the sash after invalid
+ // (e.g. smaller than minsize) sash position was requested using
+ // SetSashPosition():
+ m_requestedSashPosition = INT_MAX;
+
if ( DoSetSashPosition(sashPos) )
{
wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, this);