return wxhInstance;
}
+void wxSetInstance(HINSTANCE hInst)
+{
+ wxhInstance = hInst;
+}
+
// For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
// if in a separate file. So include it here to ensure it's linked.
#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__))