* Wraps up an IDispatch pointer and invocation; does variant conversion.
*/
-class WXDLLEXPORT wxAutomationObject: public wxObject
+class WXDLLIMPEXP_CORE wxAutomationObject: public wxObject
{
public:
wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL);
virtual ~wxAutomationObject();
// Set/get dispatch pointer
- inline void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; };
- inline WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
+ void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }
+ WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
+ bool IsOk() const { return m_dispatchPtr != NULL; }
// Get a dispatch pointer from the current object associated
// with a class id, such as "Excel.Application"
const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
// Get/Put property
- wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
+ wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const;
wxVariant GetProperty(const wxString& property,
const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
// A way of initialising another wxAutomationObject with a dispatch object,
// without having to deal with nasty IDispatch pointers.
- bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
+ bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const;
public:
WXIDISPATCH* m_dispatchPtr;
- DECLARE_NO_COPY_CLASS(wxAutomationObject)
+ wxDECLARE_NO_COPY_CLASS(wxAutomationObject);
};
#endif // wxUSE_OLE_AUTOMATION