// Purpose: interface of wxFileName
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+
+/**
+ The various values for the path format: this mainly affects the path
+ separator but also whether or not the path has the drive part
+ (as under Windows).
+
+ See wxFileName for more info.
+*/
+enum wxPathFormat
+{
+ wxPATH_NATIVE = 0, //!< the path format for the current platform.
+ wxPATH_UNIX,
+ wxPATH_BEOS = wxPATH_UNIX,
+ wxPATH_MAC,
+ wxPATH_DOS,
+ wxPATH_WIN = wxPATH_DOS,
+ wxPATH_OS2 = wxPATH_DOS,
+ wxPATH_VMS,
+
+ wxPATH_MAX //!< Not a valid value for specifying path format
+};
+
+/**
+ Different conventions for human readable sizes.
+
+ @see wxFileName::GetHumanReadableSize().
+
+ @since 2.9.1
+*/
+enum wxSizeConvention
+{
+ /// 1024 bytes = 1KB.
+ wxSIZE_CONV_TRADITIONAL,
+
+ /// 1024 bytes = 1KiB.
+ wxSIZE_CONV_IEC,
+
+ /// 1000 bytes = 1KB.
+ wxSIZE_CONV_SI
+};
+
+
+/**
+ The kind of normalization to do with the file name: these values can be
+ or'd together to perform several operations at once.
+ See wxFileName::Normalize() for more info.
+*/
+enum wxPathNormalize
+{
+ //! Replace environment variables with their values.
+ //! wxFileName understands both Unix and Windows (but only under Windows) environment
+ //! variables expansion: i.e. @c "$var", @c "$(var)" and @c "${var}" are always understood
+ //! and in addition under Windows @c "%var%" is also.
+ wxPATH_NORM_ENV_VARS = 0x0001,
+
+ wxPATH_NORM_DOTS = 0x0002, //!< Squeeze all @c ".." and @c ".".
+ wxPATH_NORM_TILDE = 0x0004, //!< Replace @c "~" and @c "~user" (Unix only).
+ wxPATH_NORM_CASE = 0x0008, //!< If the platform is case insensitive, make lowercase the path.
+ wxPATH_NORM_ABSOLUTE = 0x0010, //!< Make the path absolute.
+ wxPATH_NORM_LONG = 0x0020, //!< Expand the path to the "long" form (Windows only).
+ wxPATH_NORM_SHORTCUT = 0x0040, //!< Resolve the shortcut, if it is a shortcut (Windows only).
+
+ //! A value indicating all normalization flags except for @c wxPATH_NORM_CASE.
+ wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE
+};
+
+/**
+ Flags for wxFileName::Rmdir().
+ */
+enum
+{
+ /// Delete the specified directory and its subdirectories if they are empty.
+ wxPATH_RMDIR_FULL = 1,
+
+ /**
+ Delete the specified directory and all the files and subdirectories in it
+ recursively.
+
+ This flag is obviously @b dangerous and should be used with care and
+ after asking the user for confirmation.
+ */
+ wxPATH_RMDIR_RECURSIVE = 2
+};
+
+/**
+ The return value of wxFileName::GetSize() in case of error.
+*/
+wxULongLong wxInvalidSize;
+
+
/**
@class wxFileName
- wxFileName encapsulates a file name. This class serves two purposes: first, it
- provides the functions to split the file names into components and to recombine
- these components in the full file name which can then be passed to the OS file
- functions (and @ref overview_filefunctions "wxWidgets functions" wrapping them).
+ wxFileName encapsulates a file name.
+
+ This class serves two purposes: first, it provides the functions to split the
+ file names into components and to recombine these components in the full file
+ name which can then be passed to the OS file functions
+ (and @ref group_funcmacro_file "wxWidgets functions" wrapping them).
Second, it includes the functions for working with the files itself. Note that
to change the file data you should use wxFile class instead.
wxFileName provides functions for working with the file attributes.
MyMethod( dirname.GetPath() );
@endcode
- The same can be done using the static method wxFileName::DirName:
+ The same can be done using the static method wxFileName::DirName():
@code
wxFileName dirname = wxFileName::DirName( "C:\mydir" );
MyMethod( dirname.GetPath() );
@endcode
- Accordingly, methods dealing with directories or directory names
- like wxFileName::IsDirReadable use
- wxFileName::GetPath whereas methods dealing
- with file names like wxFileName::IsFileReadable
- use wxFileName::GetFullPath.
+ Accordingly, methods dealing with directories or directory names like
+ wxFileName::IsDirReadable() use wxFileName::GetPath() whereas methods dealing
+ with file names like wxFileName::IsFileReadable() use wxFileName::GetFullPath().
- If it is not known wether a string contains a directory name or
- a complete file name (such as when interpreting user input) you need to use
- the static function wxFileName::DirExists
- (or its identical variants wxDir::Exists and
- wxDirExists()) and construct the wxFileName
- instance accordingly. This will only work if the directory actually exists,
- of course:
+ If it is not known wether a string contains a directory name or a complete
+ file name (such as when interpreting user input) you need to use the static
+ function wxFileName::DirExists() (or its identical variants wxDir::Exists() and
+ wxDirExists()) and construct the wxFileName instance accordingly.
+ This will only work if the directory actually exists, of course:
@code
wxString user_input;
fname.Assign( user_input );
@endcode
- These functions allow to examine and modify the individual directories
- of the path:
-
- @li AppendDir()
- @li InsertDir()
- @li GetDirCount()
- @li PrependDir()
- @li RemoveDir()
- @li RemoveLastDir()
-
- To change the components of the file name individually you can use the
- following functions:
-
- @li GetExt()
- @li GetName()
- @li GetVolume()
- @li HasExt()
- @li HasName()
- @li HasVolume()
- @li SetExt()
- @li ClearExt()
- @li SetEmptyExt()
- @li SetName()
- @li SetVolume()
-
- You can initialize a wxFileName instance using one of the following functions:
-
- @li wxFilename()
- @li Assign()
- @li AssignCwd()
- @li AssignDir()
- @li AssignHomeDir()
- @li DirName()
- @li FileName()
-
- wxFileName currently supports the file names in the Unix, DOS/Windows, Mac OS
- and VMS formats (Mac OS no longer being maintained as OS X uses the Unix notation).
- Although these formats are quite different, wxFileName tries to treat them all
- in the same generic way. It supposes that all file names consist of the following
- parts: the volume (also known as drive under Windows or device under VMS), the
- path which is a sequence of directory names separated by the
- @ref getpathseparators() "path separators"
- and the full filename itself which, in turn, is composed from the base file name
- and the extension. All of the individual components of the file name may be empty
- and, for example, the volume name is always empty under Unix, but if they are all
- empty simultaneously, the filename object is considered to be in an invalid
- state and IsOk() returns @false for it.
- File names can be case-sensitive or not, the function IsCaseSensitive() allows to
- determine this. The rules for determining whether the file name is absolute or
- relative also depend on the file name format and the only portable way to answer
- this question is to use IsAbsolute() or IsRelative() method. Note that on Windows,
- "X:" refers to the current working directory on drive X. Therefore, a wxFileName
- instance constructed from for example "X:dir/file.ext" treats the portion beyond
- drive separator as being relative to that directory. To ensure that the filename
- is absolute, you may use MakeAbsolute(). There is also an inverse function
- MakeRelativeTo() which undoes what Normalize(wxPATH_NORM_DOTS) does.
- Other functions returning information about the file format provided by this
- class are GetVolumeSeparator(), IsPathSeparator().
-
- Before doing other tests, you should use IsOk() to verify that the filename
- is well defined. If it is, FileExists() can be used to test whether a file
- with such name exists and DirExists() can be used to test for directory existence.
- File names should be compared using the SameAs() method or operator=(). For testing
- basic access modes, you can use:
-
- @li IsDirWritable()
- @li IsDirReadable()
- @li IsFileWritable()
- @li IsFileReadable()
- @li IsFileExecutable()
-
- These methods allow to work with the file creation, access and modification
- times. Note that not all filesystems under all platforms implement these times
- in the same way. For example, the access time under Windows has a resolution of
- one day (so it is really the access date and not time). The access time may be
- updated when the file is executed or not depending on the platform.
-
- @li GetModificationTime()
- @li GetTimes()
- @li SetTimes()
- @li Touch()
-
- Other file system operations functions are:
-
- @li Mkdir()
- @li Rmdir()
+ Please note that many wxFileName methods accept the path format argument
+ which is by @c wxPATH_NATIVE by default meaning to use the path format
+ native for the current platform.
+ The path format affects the operation of wxFileName functions in several ways:
+ first and foremost, it defines the path separator character to use, but it
+ also affects other things such as whether the path has the drive part or not.
+ See wxPathFormat for more info.
+
+
+ @section filename_format File name format
+
+ wxFileName currently supports the file names in the Unix, DOS/Windows,
+ Mac OS and VMS formats. Although these formats are quite different,
+ wxFileName tries to treat them all in the same generic way.
+ It supposes that all file names consist of the following parts: the volume
+ (also known as drive under Windows or device under VMS), the path which is
+ a sequence of directory names separated by the path separators and the full
+ filename itself which, in turn, is composed from the base file name and the
+ extension. All of the individual components of the file name may be empty
+ and, for example, the volume name is always empty under Unix, but if they
+ are all empty simultaneously, the filename object is considered to be in an
+ invalid state and wxFileName::IsOk() returns false for it.
+
+ File names can be case-sensitive or not, the function wxFileName::IsCaseSensitive()
+ allows to determine this. The rules for determining whether the file name is
+ absolute or relative also depend on the file name format and the only portable way
+ to answer this question is to use wxFileName::IsAbsolute() or wxFileName::IsRelative()
+ method.
+
+ Note that on Windows,"X:" refers to the current working directory on drive X.
+ Therefore, a wxFileName instance constructed from for example "X:dir/file.ext"
+ treats the portion beyond drive separator as being relative to that directory.
+ To ensure that the filename is absolute, you may use wxFileName::MakeAbsolute().
+ There is also an inverse function wxFileName::MakeRelativeTo() which undoes
+ what wxFileName::Normalize(wxPATH_NORM_DOTS) does.
+ Other functions returning information about the file format provided by this
+ class are wxFileName::GetVolumeSeparator(), wxFileName::IsPathSeparator().
+
+
+ @section filename_construction File name construction
+
+ You can initialize a wxFileName instance using one of the following functions:
+
+ @li wxFileName::wxFileName()
+ @li wxFileName::Assign()
+ @li wxFileName::AssignCwd()
+ @li wxFileName::AssignDir()
+ @li wxFileName::AssignHomeDir()
+ @li wxFileName::AssignTempFileName()
+ @li wxFileName::DirName()
+ @li wxFileName::FileName()
+ @li wxFileName::operator=()
+
+
+ @section filename_tests File name tests
+
+ Before doing other tests, you should use wxFileName::IsOk() to verify that
+ the filename is well defined. If it is, FileExists() can be used to test whether
+ a file with such name exists and wxFileName::DirExists() can be used to test
+ for directory existence.
+ File names should be compared using the wxFileName::SameAs() method or
+ wxFileName::operator==(). For testing basic access modes, you can use:
+
+ @li wxFileName::IsDirWritable()
+ @li wxFileName::IsDirReadable()
+ @li wxFileName::IsFileWritable()
+ @li wxFileName::IsFileReadable()
+ @li wxFileName::IsFileExecutable()
+
+
+ @section filename_components File name components
+
+ These functions allow to examine and modify the individual directories
+ of the path:
+
+ @li wxFileName::AppendDir()
+ @li wxFileName::InsertDir()
+ @li wxFileName::GetDirCount()
+ @li wxFileName::PrependDir()
+ @li wxFileName::RemoveDir()
+ @li wxFileName::RemoveLastDir()
+
+ To change the components of the file name individually you can use the
+ following functions:
+
+ @li wxFileName::GetExt()
+ @li wxFileName::GetName()
+ @li wxFileName::GetVolume()
+ @li wxFileName::HasExt()
+ @li wxFileName::HasName()
+ @li wxFileName::HasVolume()
+ @li wxFileName::SetExt()
+ @li wxFileName::ClearExt()
+ @li wxFileName::SetEmptyExt()
+ @li wxFileName::SetName()
+ @li wxFileName::SetVolume()
+
+ You can initialize a wxFileName instance using one of the following functions:
+
+
+ @section filename_operations File name operations
+
+ These methods allow to work with the file creation, access and modification
+ times. Note that not all filesystems under all platforms implement these times
+ in the same way. For example, the access time under Windows has a resolution of
+ one day (so it is really the access date and not time). The access time may be
+ updated when the file is executed or not depending on the platform.
+
+ @li wxFileName::GetModificationTime()
+ @li wxFileName::GetTimes()
+ @li wxFileName::SetTimes()
+ @li wxFileName::Touch()
+
+ Other file system operations functions are:
+
+ @li wxFileName::Mkdir()
+ @li wxFileName::Rmdir()
@library{wxbase}
@category{file}
-
- @see wxFileName::GetCwd
*/
class wxFileName
{
Default constructor.
*/
wxFileName();
+
/**
Copy constructor.
*/
wxFileName(const wxFileName& filename);
+
/**
- Constructor from a full file name including the path.
+ Constructor taking a full filename.
+
+ If it terminates with a '/', a directory path is constructed
+ (the name will be empty), otherwise a file name and extension
+ are extracted from it.
*/
wxFileName(const wxString& fullpath,
wxPathFormat format = wxPATH_NATIVE);
+
/**
Constructor a directory name and file name.
*/
wxFileName(const wxString& path, const wxString& name,
wxPathFormat format = wxPATH_NATIVE);
+
/**
Constructor from a directory name, base file name and extension.
*/
wxFileName(const wxString& path, const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE);
+
/**
Constructor from a volume name, a directory name, base file name and extension.
*/
Creates the file name from another filename object.
*/
void Assign(const wxFileName& filepath);
+
/**
Creates the file name from a full file name with a path.
*/
void Assign(const wxString& fullpath,
wxPathFormat format = wxPATH_NATIVE);
+
/**
Creates the file name from volumne, path, name and extension.
*/
const wxString& ext,
bool hasExt,
wxPathFormat format = wxPATH_NATIVE);
+
/**
Creates the file name from volumne, path, name and extension.
*/
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE);
+
/**
Creates the file name from file path and file name.
*/
void Assign(const wxString& path, const wxString& name,
wxPathFormat format = wxPATH_NATIVE);
+
/**
Creates the file name from path, name and extension.
*/
@see GetCwd()
*/
- static void AssignCwd(const wxString& volume = wxEmptyString);
+ void AssignCwd(const wxString& volume = wxEmptyString);
/**
- Sets this file name object to the given directory name. The name and extension
- will be empty.
+ Sets this file name object to the given directory name.
+ The name and extension will be empty.
*/
void AssignDir(const wxString& dir,
wxPathFormat format = wxPATH_NATIVE);
void AssignHomeDir();
/**
- The function calls CreateTempFileName() to
- create a temporary file and sets this object to the name of the file. If a
- temporary file couldn't be created, the object is put into the
- @ref isok() invalid state.
+ The function calls CreateTempFileName() to create a temporary file
+ and sets this object to the name of the file.
+
+ If a temporary file couldn't be created, the object is put into
+ an invalid state (see IsOk()).
+ */
+ void AssignTempFileName(const wxString& prefix);
+
+ /**
+ The function calls CreateTempFileName() to create a temporary
+ file name and open @a fileTemp with it.
+
+ If the file couldn't be opened, the object is put into
+ an invalid state (see IsOk()).
*/
- void AssignTempFileName(const wxString& prefix,
- wxFile* fileTemp = NULL);
+ void AssignTempFileName(const wxString& prefix, wxFile* fileTemp);
+
+ /**
+ The function calls CreateTempFileName() to create a temporary
+ file name and open @a fileTemp with it.
+
+ If the file couldn't be opened, the object is put into
+ an invalid state (see IsOk()).
+ */
+ void AssignTempFileName(const wxString& prefix, wxFFile* fileTemp);
/**
Reset all components to default, uninitialized state.
@see SetExt(), SetEmptyExt()
*/
- void SetClearExt();
+ void ClearExt();
+ //@{
/**
- Returns a temporary file name starting with the given @e prefix. If
- the @a prefix is an absolute path, the temporary file is created in this
+ Returns a temporary file name starting with the given @e prefix.
+ If the @a prefix is an absolute path, the temporary file is created in this
directory, otherwise it is created in the default system directory for the
temporary files or in the current directory.
- If the function succeeds, the temporary file is actually created. If
- @a fileTemp is not @NULL, this file will be opened using the name of
+
+ If the function succeeds, the temporary file is actually created.
+ If @a fileTemp is not @NULL, this file will be opened using the name of
the temporary file. When possible, this is done in an atomic way ensuring that
no race condition occurs between the temporary file name generation and opening
it which could often lead to security compromise on the multiuser systems.
*/
static wxString CreateTempFileName(const wxString& prefix,
wxFile* fileTemp = NULL);
+ static wxString CreateTempFileName(const wxString& prefix,
+ wxFFile* fileTemp = NULL);
+ //@}
/**
Returns @true if the directory with this name exists.
*/
- bool DirExists();
-
+ bool DirExists() const;
+
/**
- Returns @true if the directory with this name exists.
+ Returns @true if the directory with name @a dir exists.
*/
- const static bool DirExists(const wxString& dir);
+ static bool DirExists(const wxString& dir);
/**
Returns the object corresponding to the directory with the given name.
@see DirExists()
*/
- bool FileExists();
-
+ bool FileExists() const;
+
/**
- Returns @true if the file with this name exists.
+ Returns @true if the file with name @a file exists.
@see DirExists()
*/
- const static bool FileExists(const wxString& file);
+ static bool FileExists(const wxString& file);
/**
Returns the file name object corresponding to the given @e file. This
wxPathFormat format = wxPATH_NATIVE);
/**
- Retrieves the value of the current working directory on the specified volume. If
- the volume is empty, the program's current working directory is returned for the
- current volume.
+ Retrieves the value of the current working directory on the specified volume.
+ If the volume is empty, the program's current working directory is returned for
+ the current volume.
@return The string containing the current working directory or an empty
- string on error.
+ string on error.
@see AssignCwd()
*/
- static wxString GetCwd(const wxString& volume = "");
+ static wxString GetCwd(const wxString& volume = wxEmptyString);
/**
Returns the number of directories in the file name.
/**
Returns the directories in string array form.
*/
- const wxArrayString GetDirs() const;
+ const wxArrayString& GetDirs() const;
/**
Returns the file name extension.
wxString GetExt() const;
/**
- Returns the characters that can't be used in filenames and directory names for
- the specified format.
+ Returns the characters that can't be used in filenames and directory names
+ for the specified format.
*/
static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE);
//@{
/**
- Returns the size of this file (first form) or the given number of bytes (second
- form)
- in a human-readable form.
- If the size could not be retrieved the @c failmsg string is returned (first
- form).
- If @c bytes is @c wxInvalidSize or zero, then @c nullsize is returned (second
- form).
- In case of success, the returned string is a floating-point number with @c
- precision decimal digits
- followed by the size unit (B, kB, MB, GB, TB: respectively bytes, kilobytes,
- megabytes, gigabytes, terabytes).
- */
- wxString GetHumanReadableSize(const wxString& failmsg = "Not available",
- int precision = 1);
- const static wxString GetHumanReadableSize(const wxULongLong& bytes,
- const wxString& nullsize = "Not available",
- int precision = 1);
+ Returns the representation of the file size in a human-readable form.
+
+ In the first version, the size of this file is used. In the second one,
+ the specified size @a bytes is used.
+
+ If the file size could not be retrieved or @a bytes is ::wxInvalidSize
+ or zero, the @c failmsg string is returned.
+
+ Otherwise the returned string is a floating-point number with @c
+ precision decimal digits followed by the abbreviation of the unit used.
+ By default the traditional, although incorrect, convention of using SI
+ units for multiples of 1024 is used, i.e. returned string will use
+ suffixes of B, KB, MB, GB, TB for bytes, kilobytes, megabytes,
+ gigabytes and terabytes respectively. With the IEC convention the names
+ of the units are changed to B, KiB, MiB, GiB and TiB for bytes,
+ kibibytes, mebibyes, gibibytes and tebibytes. Finally, with SI
+ convention the same B, KB, MB, GB and TB suffixes are used but in their
+ correct SI meaning, i.e. as multiples of 1000 and not 1024.
+
+ Support for the different size conventions is new in wxWidgets 2.9.1,
+ in previous versions only the traditional convention was implemented.
+ */
+ wxString
+ GetHumanReadableSize(const wxString& failmsg = _("Not available"),
+ int precision = 1,
+ wxSizeConvention conv = wxSIZE_CONV_TRADITIONAL) const;
+
+ static wxString
+ GetHumanReadableSize(const wxULongLong& bytes,
+ const wxString& nullsize = _("Not available"),
+ int precision = 1,
+ wxSizeConvention conv = wxSIZE_CONV_TRADITIONAL);
//@}
/**
- Return the long form of the path (returns identity on non-Windows platforms)
+ Return the long form of the path (returns identity on non-Windows platforms).
*/
wxString GetLongPath() const;
wxString GetName() const;
/**
- Returns the path part of the filename (without the name or extension). The
- possible flags values are:
+ Returns the path part of the filename (without the name or extension).
- @b wxPATH_GET_VOLUME
+ The possible flags values are:
- Return the path with the volume (does nothing for the filename formats without
- volumes), otherwise the path without volume part is returned.
+ - @b wxPATH_GET_VOLUME:
+ Return the path with the volume (does nothing for the filename formats
+ without volumes), otherwise the path without volume part is returned.
- @b wxPATH_GET_SEPARATOR
+ - @b wxPATH_GET_SEPARATOR:
+ Return the path with the trailing separator, if this flag is not given
+ there will be no separator at the end of the path.
- Return the path with the trailing separator, if this flag is not given there
- will be no separator at the end of the path.
+ - @b wxPATH_NO_SEPARATOR:
+ Don't include the trailing separator in the returned string. This is
+ the default (the value of this flag is 0) and exists only for symmetry
+ with wxPATH_GET_SEPARATOR.
*/
wxString GetPath(int flags = wxPATH_GET_VOLUME,
wxPathFormat format = wxPATH_NATIVE) const;
/**
- Returns the usually used path separator for this format. For all formats but
- @c wxPATH_DOS there is only one path separator anyhow, but for DOS there
- are two of them and the native one, i.e. the backslash is returned by this
- method.
+ Returns the usually used path separator for this format.
+ For all formats but @c wxPATH_DOS there is only one path separator anyhow,
+ but for DOS there are two of them and the native one, i.e. the backslash
+ is returned by this method.
@see GetPathSeparators()
*/
- static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE);
+ static wxUniChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE);
/**
- Returns the string containing all the path separators for this format. For all
- formats but @c wxPATH_DOS this string contains only one character but for
- DOS and Windows both @c '/' and @c '\' may be used as
- separators.
+ Returns the string containing all the path separators for this format.
+ For all formats but @c wxPATH_DOS this string contains only one character
+ but for DOS and Windows both @c '/' and @c '\' may be used as separators.
@see GetPathSeparator()
*/
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
/**
- Returns the string of characters which may terminate the path part. This is the
- same as GetPathSeparators() except for VMS
+ Returns the string of characters which may terminate the path part.
+ This is the same as GetPathSeparators() except for VMS
path format where ] is used at the end of the path part.
*/
static wxString GetPathTerminators(wxPathFormat format = wxPATH_NATIVE);
/**
- Returns the path with the trailing separator, useful for appending the name to
- the given path.
- This is the same as calling GetPath()
- @c (wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR, format).
+ Returns the path with the trailing separator, useful for appending the name
+ to the given path.
+
+ This is the same as calling
+ @code
+ GetPath(wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR, format)
+ @endcode
*/
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE) const;
/**
Returns the size of the file If the file does not exist or its size could
not be read (because e.g. the file is locked by another process) the returned
- value is @c wxInvalidSize.
+ value is ::wxInvalidSize.
*/
- wxULongLong GetSize();
+ wxULongLong GetSize() const;
+
/**
Returns the size of the file If the file does not exist or its size could
not be read (because e.g. the file is locked by another process) the returned
- value is @c wxInvalidSize.
+ value is ::wxInvalidSize.
*/
- const static wxULongLong GetSize(const wxString& filename);
+ static wxULongLong GetSize(const wxString& filename);
/**
Returns the directory used for temporary files.
static wxString GetTempDir();
/**
- Returns the last access, last modification and creation times. The last access
- time is updated whenever the file is read or written (or executed in the case
- of Windows), last modification time is only changed when the file is written
- to. Finally, the creation time is indeed the time when the file was created
+ Returns the last access, last modification and creation times.
+ The last access time is updated whenever the file is read or written
+ (or executed in the case of Windows), last modification time is only
+ changed when the file is written to.
+ Finally, the creation time is indeed the time when the file was created
under Windows and the inode change time under Unix (as it is impossible to
retrieve the real file creation time there anyhow) which can also be changed
by many operations after the file creation.
+
If no filename or extension is specified in this instance of wxFileName
- (and therefore IsDir() returns @true) then
- this function will return the directory times of the path specified by
- GetPath(), otherwise the file times of the
- file specified by GetFullPath().
- Any of the pointers may be @NULL if the corresponding time is not
- needed.
+ (and therefore IsDir() returns @true) then this function will return the
+ directory times of the path specified by GetPath(), otherwise the file
+ times of the file specified by GetFullPath().
+ Any of the pointers may be @NULL if the corresponding time is not needed.
@return @true on success, @false if we failed to retrieve the times.
*/
/**
Returns the string containing the volume for this file name, empty if it
- doesn't have one or if the file system doesn't support volumes at all (for
- example, Unix).
+ doesn't have one or if the file system doesn't support volumes at all
+ (for example, Unix).
*/
wxString GetVolume() const;
*/
static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE);
+ /**
+ This function builds a volume path string, for example "C:\\".
+
+ Implemented for the platforms which use drive letters, i.e. DOS, MSW
+ and OS/2 only.
+
+ @since 2.9.0
+
+ @param drive
+ The drive letter, 'A' through 'Z' or 'a' through 'z'.
+
+ @param flags
+ @c wxPATH_NO_SEPARATOR or @c wxPATH_GET_SEPARATOR to omit or include
+ the trailing path separator, the default is to include it.
+
+ @return Volume path string.
+ */
+ static wxString GetVolumeString(char drive, int flags = wxPATH_GET_SEPARATOR);
+
/**
Returns @true if an extension is present.
*/
/**
Returns @true if this filename is absolute.
*/
- bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE);
+ bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const;
/**
Returns @true if the file names of this type are case-sensitive.
/**
Returns @true if this object represents a directory, @false otherwise
- (i.e. if it is a file). Note that this method doesn't test whether the
- directory or file really exists, you should use
- DirExists() or
- FileExists() for this.
+ (i.e. if it is a file).
+
+ Note that this method doesn't test whether the directory or file really
+ exists, you should use DirExists() or FileExists() for this.
*/
bool IsDir() const;
- //@{
/**
- Returns @true if the directory component of this instance (or given @e dir)
- is an existing directory and this process has read permissions on it.
- Read permissions on a directory mean that you can list the directory contents
- but it
+ Returns @true if the directory component of this instance is an existing
+ directory and this process has read permissions on it. Read permissions
+ on a directory mean that you can list the directory contents but it
doesn't imply that you have read permissions on the files contained.
*/
- bool IsDirReadable();
- const static bool IsDirReadable(const wxString& dir);
- //@}
+ bool IsDirReadable() const;
+
+ /**
+ Returns @true if the given @e dir is an existing directory and this process
+ has read permissions on it. Read permissions on a directory mean that you
+ can list the directory contents but it doesn't imply that you have read
+ permissions on the files contained.
+ */
+ static bool IsDirReadable(const wxString& dir);
- //@{
/**
- Returns @true if the directory component of this instance (or given @e dir)
+ Returns @true if the directory component of this instance
is an existing directory and this process has write permissions on it.
Write permissions on a directory mean that you can create new files in the
directory.
*/
- bool IsDirWritable();
- const static bool IsDirWritable(const wxString& dir);
- //@}
+ bool IsDirWritable() const;
+
+ /**
+ Returns @true if the given @a dir is an existing directory and this
+ process has write permissions on it.
+ Write permissions on a directory mean that you can create new files in the
+ directory.
+ */
+ static bool IsDirWritable(const wxString& dir);
- //@{
/**
Returns @true if a file with this name exists and if this process has execute
permissions on it.
*/
- bool IsFileExecutable();
- const static bool IsFileExecutable(const wxString& file);
- //@}
+ bool IsFileExecutable() const;
+
+ /**
+ Returns @true if a file with this name exists and if this process has execute
+ permissions on it.
+ */
+ static bool IsFileExecutable(const wxString& file);
- //@{
/**
Returns @true if a file with this name exists and if this process has read
permissions on it.
*/
- bool IsFileReadable();
- const static bool IsFileReadable(const wxString& file);
- //@}
+ bool IsFileReadable() const;
+
+ /**
+ Returns @true if a file with this name exists and if this process has read
+ permissions on it.
+ */
+ static bool IsFileReadable(const wxString& file);
- //@{
/**
Returns @true if a file with this name exists and if this process has write
permissions on it.
*/
- bool IsFileWritable();
- const static bool IsFileWritable(const wxString& file);
- //@}
+ bool IsFileWritable() const;
/**
- Returns @true if the filename is valid, @false if it is not
- initialized yet. The assignment functions and
- Clear() may reset the object to the uninitialized,
+ Returns @true if a file with this name exists and if this process has write
+ permissions on it.
+ */
+ static bool IsFileWritable(const wxString& file);
+
+ /**
+ Returns @true if the filename is valid, @false if it is not initialized yet.
+ The assignment functions and Clear() may reset the object to the uninitialized,
invalid state (the former only do it on failure).
*/
bool IsOk() const;
static bool IsPathSeparator(wxChar ch,
wxPathFormat format = wxPATH_NATIVE);
+ /**
+ Returns @true if the volume part of the path is a unique volume name.
+
+ This function will always return @false if the path format is not
+ wxPATH_DOS.
+
+ Unique volume names are Windows volume identifiers which remain the same
+ regardless of where the volume is actually mounted. Example of a path
+ using a volume name could be
+ @code
+ \\?\Volume{8089d7d7-d0ac-11db-9dd0-806d6172696f}\Program Files\setup.exe
+ @endcode
+
+ @since 2.9.1
+ */
+ static bool IsMSWUniqueVolumeNamePath(const wxString& path,
+ wxPathFormat format = wxPATH_NATIVE);
+
/**
Returns @true if this filename is not absolute.
*/
- bool IsRelative(wxPathFormat format = wxPATH_NATIVE);
+ bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const;
/**
On Mac OS, gets the common type and creator for the given extension.
*/
static bool MacFindDefaultTypeAndCreator(const wxString& ext,
- wxUint32* type,
- wxUint32* creator);
+ wxUint32* type,
+ wxUint32* creator);
/**
- On Mac OS, registers application defined extensions and their default type and
- creator.
+ On Mac OS, registers application defined extensions and their default type
+ and creator.
*/
static void MacRegisterDefaultTypeAndCreator(const wxString& ext,
- wxUint32 type,
- wxUint32 creator);
+ wxUint32 type,
+ wxUint32 creator);
/**
- On Mac OS, looks up the appropriate type and creator from the registration and
- then sets it.
+ On Mac OS, looks up the appropriate type and creator from the registration
+ and then sets it.
*/
bool MacSetDefaultTypeAndCreator();
/**
- Make the file name absolute. This is a shortcut for
- @c wxFileName::Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
- wxPATH_NORM_TILDE, cwd, format).
+ Make the file name absolute.
+ This is a shortcut for
+ @code
+ wxFileName::Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
+ wxPATH_NORM_TILDE, cwd, format)
+ @endcode
@see MakeRelativeTo(), Normalize(), IsAbsolute()
*/
/**
This function tries to put this file name in a form relative to
+ @a pathBase.
+ In other words, it returns the file name which should be used to access
+ this file if the current directory were pathBase.
- @param pathBase.
- In other words, it returns the file name which should be used to access this
- file if the current directory were pathBase.
-
- pathBase
- the directory to use as root, current directory is used by
- default
+ @param pathBase
+ The directory to use as root, current directory is used by default
@param format
- the file name format, native by default
+ The file name format, native by default
@return @true if the file name has been changed, @false if we failed to do
- anything with it (currently this only happens if the
- file name is on a volume different from the volume
- specified by pathBase).
+ anything with it (currently this only happens if the file name
+ is on a volume different from the volume specified by @a pathBase).
@see Normalize()
*/
/**
Creates a directory.
-
- @param parm
- the permissions for the newly created directory
+
+ @param perm
+ The permissions for the newly created directory.
+ See the ::wxPosixPermissions enumeration for more info.
@param flags
- if the flags contain wxPATH_MKDIR_FULL flag,
- try to create each directory in the path and also don't return an error
- if the target directory already exists.
+ If the flags contain @c wxPATH_MKDIR_FULL flag, try to create each
+ directory in the path and also don't return an error if the target
+ directory already exists.
@return Returns @true if the directory was successfully created, @false
- otherwise.
+ otherwise.
*/
- bool Mkdir(int perm = 0777, int flags = 0);
+ bool Mkdir(int perm = wxS_DIR_DEFAULT, int flags = 0) const;
+
/**
Creates a directory.
-
+
@param dir
- the directory to create
- @param parm
- the permissions for the newly created directory
+ The directory to create
+ @param perm
+ The permissions for the newly created directory.
+ See the ::wxPosixPermissions enumeration for more info.
@param flags
- if the flags contain wxPATH_MKDIR_FULL flag,
- try to create each directory in the path and also don't return an error
- if the target directory already exists.
+ If the flags contain @c wxPATH_MKDIR_FULL flag, try to create each
+ directory in the path and also don't return an error if the target
+ directory already exists.
@return Returns @true if the directory was successfully created, @false
- otherwise.
+ otherwise.
*/
- static bool Mkdir(const wxString& dir, int perm = 0777,
+ static bool Mkdir(const wxString& dir, int perm = wxS_DIR_DEFAULT,
int flags = 0);
/**
- Normalize the path. With the default flags value, the path will be
- made absolute, without any ".." and "." and all environment
- variables will be expanded in it.
+ Normalize the path.
+
+ With the default flags value, the path will be made absolute, without
+ any ".." and "." and all environment variables will be expanded in it.
+
+ Notice that in some rare cases normalizing a valid path may result in
+ an invalid wxFileName object. E.g. normalizing "./" path using
+ wxPATH_NORM_DOTS but not wxPATH_NORM_ABSOLUTE will result in a
+ completely empty and thus invalid object. As long as there is a non
+ empty file name the result of normalization will be valid however.
@param flags
The kind of normalization to do with the file name. It can be
- any or-combination of the following constants:
-
- - wxPATH_NORM_ENV_VARS: replace env vars with their values
- - wxPATH_NORM_DOTS: squeeze all .. and . when possible; if
- there are too many .. and thus they cannot be all removed,
- @false will be returned
- - wxPATH_NORM_CASE: if filesystem is case insensitive, transform
- to lower case
- - wxPATH_NORM_ABSOLUTE: make the path absolute prepending cwd
- - wxPATH_NORM_LONG: make the path the long form
- - wxPATH_NORM_SHORTCUT: resolve if it is a shortcut (Windows only)
- - wxPATH_NORM_TILDE: replace ~ and ~user (Unix only)
- - wxPATH_NORM_ALL: all of previous flags except wxPATH_NORM_CASE
-
+ any or-combination of the ::wxPathNormalize enumeration values.
@param cwd
If not empty, this directory will be used instead of current
- working directory in normalization (see wxPATH_NORM_ABSOLUTE).
+ working directory in normalization (see @c wxPATH_NORM_ABSOLUTE).
@param format
The file name format to use when processing the paths, native by default.
const wxString& cwd = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE);
-
/**
- Prepends a directory to the file path. Please see
- AppendDir() for important notes.
+ Prepends a directory to the file path.
+ Please see AppendDir() for important notes.
*/
void PrependDir(const wxString& dir);
*/
void RemoveLastDir();
- //@{
+ /**
+ If the path contains the value of the environment variable named @a envname
+ then this function replaces it with the string obtained from
+ wxString::Format(replacementFmtString, value_of_envname_variable).
+
+ This function is useful to make the path shorter or to make it dependent
+ from a certain environment variable.
+ Normalize() with @c wxPATH_NORM_ENV_VARS can perform the opposite of this
+ function (depending on the value of @a replacementFmtString).
+
+ The name and extension of this filename are not modified.
+
+ Example:
+ @code
+ wxFileName fn("/usr/openwin/lib/someFile");
+ fn.ReplaceEnvVariable("OPENWINHOME");
+ // now fn.GetFullPath() == "$OPENWINHOME/lib/someFile"
+ @endcode
+
+ @since 2.9.0
+
+ @return @true if the operation was successful (which doesn't mean
+ that something was actually replaced, just that ::wxGetEnv
+ didn't fail).
+ */
+ bool ReplaceEnvVariable(const wxString& envname,
+ const wxString& replacementFmtString = "$%s",
+ wxPathFormat format = wxPATH_NATIVE);
+
+ /**
+ Replaces, if present in the path, the home directory for the given user
+ (see ::wxGetHomeDir) with a tilde (~).
+
+ Normalize() with @c wxPATH_NORM_TILDE performs the opposite of this
+ function.
+
+ The name and extension of this filename are not modified.
+
+ @since 2.9.0
+
+ @return @true if the operation was successful (which doesn't mean
+ that something was actually replaced, just that ::wxGetHomeDir
+ didn't fail).
+ */
+ bool ReplaceHomeDir(wxPathFormat format = wxPATH_NATIVE);
+
+
/**
Deletes the specified directory from the file system.
+
+ @param flags
+ Can contain one of wxPATH_RMDIR_FULL or wxPATH_RMDIR_RECURSIVE. By
+ default contains neither so the directory will not be removed
+ unless it is empty.
+
+ @return Returns @true if the directory was successfully deleted, @false
+ otherwise.
*/
- bool Rmdir();
- static bool Rmdir(const wxString& dir);
- //@}
+ bool Rmdir(int flags = 0) const;
+
+ /**
+ Deletes the specified directory from the file system.
+
+ @param dir
+ The directory to delete
+ @param flags
+ Can contain one of wxPATH_RMDIR_FULL or wxPATH_RMDIR_RECURSIVE. By
+ default contains neither so the directory will not be removed
+ unless it is empty.
+
+ @return Returns @true if the directory was successfully deleted, @false
+ otherwise.
+ */
+ static bool Rmdir(const wxString& dir, int flags = 0);
/**
Compares the filename using the rules of this platform.
bool SameAs(const wxFileName& filepath,
wxPathFormat format = wxPATH_NATIVE) const;
- //@{
/**
Changes the current working directory.
*/
- bool SetCwd();
+ bool SetCwd() const;
+
+ /**
+ Changes the current working directory.
+ */
static bool SetCwd(const wxString& cwd);
- //@}
/**
Sets the extension of the file name to be an empty extension.
void SetEmptyExt();
/**
- Sets the extension of the file name. Setting an empty string
- as the extension will remove the extension resulting in a file
- name without a trailing dot, unlike a call to
+ Sets the extension of the file name.
+
+ Setting an empty string as the extension will remove the extension
+ resulting in a file name without a trailing dot, unlike a call to
SetEmptyExt().
@see SetEmptyExt(), ClearExt()
*/
void SetName(const wxString& name);
+ /**
+ Sets the full path.
+
+ The @a path argument includes both the path (and the volume, if
+ supported by @a format) and the name and extension.
+
+ @see GetPath()
+ */
+ void SetPath(const wxString& path, wxPathFormat format = wxPATH_NATIVE);
+
/**
Sets the file creation and last access/modification times (any of the pointers
may be @NULL).
*/
bool SetTimes(const wxDateTime* dtAccess,
const wxDateTime* dtMod,
- const wxDateTime* dtCreate);
+ const wxDateTime* dtCreate) const;
/**
Sets the volume specifier.
/**
This function splits a full file name into components: the volume (with the
first version) path (including the volume in the second version), the base name
- and the extension. Any of the output parameters (@e volume, @e path,
- @a name or @e ext) may be @NULL if you are not interested in the
- value of a particular component. Also, @a fullpath may be empty on entry.
+ and the extension.
+
+ Any of the output parameters (@e volume, @e path, @a name or @e ext) may
+ be @NULL if you are not interested in the value of a particular component.
+ Also, @a fullpath may be empty on entry.
On return, @a path contains the file path (without the trailing separator),
@a name contains the file name and @a ext contains the file extension
without leading dot. All three of them may be empty if the corresponding
component is. The old contents of the strings pointed to by these parameters
will be overwritten in any case (if the pointers are not @NULL).
+
Note that for a filename "foo." the extension is present, as indicated by the
trailing dot, but empty. If you need to cope with such cases, you should use
@a hasExt instead of relying on testing whether @a ext is empty or not.
*/
- static void SplitPath(const wxString& fullpath, wxString* volume,
+ static void SplitPath(const wxString& fullpath,
+ wxString* volume,
wxString* path,
wxString* name,
wxString* ext,
- bool hasExt = NULL,
+ bool* hasExt = NULL,
wxPathFormat format = wxPATH_NATIVE);
static void SplitPath(const wxString& fullpath,
wxString* volume,
wxString* path,
wxString* name,
wxString* ext,
- wxPathFormat format = wxPATH_NATIVE);
+ wxPathFormat format);
static void SplitPath(const wxString& fullpath,
wxString* path,
wxString* name,
wxString* path,
wxPathFormat format = wxPATH_NATIVE);
+
+ /**
+ Strip the file extension.
+
+ This function does more than just removing everything after the last
+ period from the string, for example it will return the string ".vimrc"
+ unchanged because the part after the period is not an extension but the
+ file name in this case. You can use wxString::BeforeLast() to really
+ get just the part before the last period (but notice that that function
+ returns empty string if period is not present at all unlike this
+ function which returns the @a fullname unchanged in this case).
+
+ @param fullname
+ File path including name and, optionally, extension.
+
+ @return
+ File path without extension
+
+ @since 2.9.0
+ */
+ static wxString StripExtension(const wxString& fullname);
+
/**
Sets the access and modification times to the current moment.
*/
- bool Touch();
+ bool Touch() const;
- //@{
/**
Returns @true if the filenames are different. The string @e filenames
is interpreted as a path in the native filename format.
*/
- bool operator operator!=(const wxFileName& filename) const;
- const bool operator operator!=(const wxString& filename) const;
- //@}
+ bool operator!=(const wxFileName& filename) const;
- //@{
/**
- Assigns the new value to this filename object.
+ Returns @true if the filenames are different. The string @e filenames
+ is interpreted as a path in the native filename format.
*/
- wxFileName& operator operator=(const wxFileName& filename);
- wxFileName& operator operator=(const wxString& filename);
- //@}
+ bool operator!=(const wxString& filename) const;
- //@{
/**
Returns @true if the filenames are equal. The string @e filenames is
interpreted as a path in the native filename format.
*/
- bool operator operator==(const wxFileName& filename) const;
- const bool operator operator==(const wxString& filename) const;
- //@}
-};
+ bool operator==(const wxFileName& filename) const;
+
+ /**
+ Returns @true if the filenames are equal. The string @e filenames is
+ interpreted as a path in the native filename format.
+ */
+ bool operator==(const wxString& filename) const;
+
+ /**
+ Assigns the new value to this filename object.
+ */
+ wxFileName& operator=(const wxFileName& filename);
+ /**
+ Assigns the new value to this filename object.
+ */
+ wxFileName& operator=(const wxString& filename);
+};