// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __LISTCTRLH_G__
-#define __LISTCTRLH_G__
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#ifdef __WXMAC__
-#include "wx/imaglist.h"
-#else
-#include "wx/generic/imaglist.h"
-#endif
+#ifndef _WX_GENERIC_LISTCTRL_H_
+#define _WX_GENERIC_LISTCTRL_H_
-#include "wx/control.h"
-#include "wx/timer.h"
-#include "wx/dcclient.h"
#include "wx/scrolwin.h"
-#include "wx/settings.h"
-#include "wx/listbase.h"
#include "wx/textctrl.h"
#if wxUSE_DRAG_AND_DROP
-class WXDLLEXPORT wxDropTarget;
-#endif
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxListItem;
-class WXDLLEXPORT wxListEvent;
-
-#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
-class WXDLLEXPORT wxListCtrl;
-#define wxImageListType wxImageList
-#else
-#define wxImageListType wxGenericImageList
+class WXDLLIMPEXP_FWD_CORE wxDropTarget;
#endif
//-----------------------------------------------------------------------------
// internal classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxListHeaderData;
-class WXDLLEXPORT wxListItemData;
-class WXDLLEXPORT wxListLineData;
-
-class WXDLLEXPORT wxListHeaderWindow;
-class WXDLLEXPORT wxListMainWindow;
-
-class WXDLLEXPORT wxListRenameTimer;
-class WXDLLEXPORT wxListTextCtrl;
+class WXDLLIMPEXP_FWD_CORE wxListHeaderWindow;
+class WXDLLIMPEXP_FWD_CORE wxListMainWindow;
//-----------------------------------------------------------------------------
// wxListCtrl
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericListCtrl: public wxControl
+class WXDLLIMPEXP_CORE wxGenericListCtrl: public wxListCtrlBase,
+ public wxScrollHelper
{
public:
- wxGenericListCtrl();
+
+ wxGenericListCtrl() : wxScrollHelper(this)
+ {
+ Init();
+ }
+
wxGenericListCtrl( wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxListCtrlNameStr)
+ : wxScrollHelper(this)
{
Create(parent, winid, pos, size, style, validator, name);
}
- ~wxGenericListCtrl();
+
+ virtual ~wxGenericListCtrl();
+
+ void Init();
bool Create( wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxString &name = wxListCtrlNameStr);
bool GetColumn( int col, wxListItem& item ) const;
- bool SetColumn( int col, wxListItem& item );
+ bool SetColumn( int col, const wxListItem& item );
int GetColumnWidth( int col ) const;
bool SetColumnWidth( int col, int width);
int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
bool SetItemState( long item, long state, long stateMask);
bool SetItemImage( long item, int image, int selImage = -1 );
bool SetItemColumnImage( long item, long column, int image );
- wxString GetItemText( long item ) const;
+ wxString GetItemText( long item, int col = 0 ) const;
void SetItemText( long item, const wxString& str );
wxUIntPtr GetItemData( long item ) const;
- bool SetItemData( long item, long data );
+ bool SetItemPtrData(long item, wxUIntPtr data);
+ bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
+ bool GetSubItemRect( long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
bool GetItemPosition( long item, wxPoint& pos ) const;
bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
int GetItemCount() const;
void SetWindowStyleFlag( long style );
void RecreateWindow() {}
long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
- wxImageListType *GetImageList( int which ) const;
- void SetImageList( wxImageListType *imageList, int which );
- void AssignImageList( wxImageListType *imageList, int which );
+ wxImageList *GetImageList( int which ) const;
+ void SetImageList( wxImageList *imageList, int which );
+ void AssignImageList( wxImageList *imageList, int which );
bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
void ClearAll();
void SetItemCount(long count);
wxTextCtrl *EditLabel(long item,
- wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
+ wxClassInfo* textControlClass = wxCLASSINFO(wxTextCtrl));
wxTextCtrl* GetEditControl() const;
void Edit( long item ) { EditLabel(item); }
long FindItem( long start, const wxString& str, bool partial = false );
long FindItem( long start, wxUIntPtr data );
long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
- long HitTest( const wxPoint& point, int& flags);
+ long HitTest( const wxPoint& point, int& flags, long *pSubItem = NULL ) const;
long InsertItem(wxListItem& info);
long InsertItem( long index, const wxString& label );
long InsertItem( long index, int imageIndex );
long InsertItem( long index, const wxString& label, int imageIndex );
- long InsertColumn( long col, wxListItem& info );
- long InsertColumn( long col, const wxString& heading,
- int format = wxLIST_FORMAT_LEFT, int width = -1 );
bool ScrollList( int dx, int dy );
- bool SortItems( wxListCtrlCompare fn, long data );
- bool Update( long item );
- // Must provide overload to avoid hiding it (and warnings about it)
- virtual void Update() { wxControl::Update(); }
-
- // are we in report mode?
- bool InReportView() const { return HasFlag(wxLC_REPORT); }
-
- // are we in virtual report mode?
- bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
+ bool SortItems( wxListCtrlCompare fn, wxIntPtr data );
// do we have a header window?
bool HasHeader() const
wxDEPRECATED( int GetItemSpacing( bool isSmall ) const );
#endif // WXWIN_COMPATIBILITY_2_6
+
+ // overridden base class virtuals
+ // ------------------------------
+
virtual wxVisualAttributes GetDefaultAttributes() const
{
return GetClassDefaultAttributes(GetWindowVariant());
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+ virtual void Update();
+
+
// implementation only from now on
// -------------------------------
+ // generic version extension, don't use in portable code
+ bool Update( long item );
+
void OnInternalIdle( );
- void OnSize( wxSizeEvent &event );
// We have to hand down a few functions
virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = NULL);
- virtual void Freeze();
- virtual void Thaw();
-
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
virtual wxColour GetBackgroundColour() const;
// implementation
// --------------
- wxImageListType *m_imageListNormal;
- wxImageListType *m_imageListSmall;
- wxImageListType *m_imageListState; // what's that ?
+ wxImageList *m_imageListNormal;
+ wxImageList *m_imageListSmall;
+ wxImageList *m_imageListState; // what's that ?
bool m_ownsImageListNormal,
m_ownsImageListSmall,
m_ownsImageListState;
wxListHeaderWindow *m_headerWin;
wxListMainWindow *m_mainWin;
- wxCoord m_headerHeight;
protected:
+ // Implement base class pure virtual methods.
+ long DoInsertColumn(long col, const wxListItem& info);
+
+
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
// take into account the coordinates difference between the container
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
- virtual wxSize DoGetBestSize() const;
+ virtual wxSize DoGetBestClientSize() const;
// return the text for the given column of the given item
virtual wxString OnGetItemText(long item, long column) const;
virtual wxListItemAttr *OnGetItemAttr(long item) const;
// it calls our OnGetXXX() functions
- friend class WXDLLEXPORT wxListMainWindow;
+ friend class WXDLLIMPEXP_FWD_CORE wxListMainWindow;
+
+ virtual wxBorder GetDefaultBorder() const;
+
+ virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
private:
- // create the header window
- void CreateHeaderWindow();
+ void CreateOrDestroyHeaderWindowAsNeeded();
+ void OnScroll( wxScrollWinEvent& event );
+ void OnSize( wxSizeEvent &event );
- // calculate and set height of the header
- void CalculateAndSetHeaderHeight();
+ // we need to return a special WM_GETDLGCODE value to process just the
+ // arrows but let the other navigation characters through
+#if defined(__WXMSW__) && !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__)
+ virtual WXLRESULT
+ MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+#endif // __WXMSW__
- // reposition the header and the main window in the report view depending
- // on whether it should be shown or not
- void ResizeReportView(bool showHeader);
+ WX_FORWARD_TO_SCROLL_HELPER()
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxGenericListCtrl)
};
-#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
+#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && (!(defined(__WXMAC__) && wxOSX_USE_CARBON) || defined(__WXUNIVERSAL__ ))
/*
* wxListCtrl has to be a real class or we have problems with
* the run-time information.
*/
-class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl
+class WXDLLIMPEXP_CORE wxListCtrl: public wxGenericListCtrl
{
DECLARE_DYNAMIC_CLASS(wxListCtrl)
: wxGenericListCtrl(parent, winid, pos, size, style, validator, name)
{
}
+
};
#endif // !__WXMSW__ || __WXUNIVERSAL__
-#endif // __LISTCTRLH_G__
+#endif // _WX_GENERIC_LISTCTRL_H_