#if wxUSE_FONTDLG
#include "wx/dialog.h" // the base class
-#include "wx/cmndata.h" // wxFontData
+#include "wx/fontdata.h"
// ----------------------------------------------------------------------------
// wxFontDialog interface
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFontDialogBase : public wxDialog
+class WXDLLIMPEXP_CORE wxFontDialogBase : public wxDialog
{
public:
// create the font dialog
bool Create(wxWindow *parent, const wxFontData& data)
{ InitFontData(&data); return Create(parent); }
- virtual ~wxFontDialogBase();
-
// retrieve the font data
const wxFontData& GetFontData() const { return m_fontData; }
wxFontData& GetFontData() { return m_fontData; }
wxFontData m_fontData;
- DECLARE_NO_COPY_CLASS(wxFontDialogBase)
+ wxDECLARE_NO_COPY_CLASS(wxFontDialogBase);
};
#if WXWIN_COMPATIBILITY_2_6
// platform-specific wxFontDialog implementation
// ----------------------------------------------------------------------------
-#if defined( __WXMAC_OSX__ ) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
+#if defined( __WXOSX_MAC__ )
//set to 1 to use native mac font and color dialogs
-#define USE_NATIVE_FONT_DIALOG_FOR_MACOSX 0
+#define USE_NATIVE_FONT_DIALOG_FOR_MACOSX 1
#else
//not supported on these platforms, leave 0
#define USE_NATIVE_FONT_DIALOG_FOR_MACOSX 0
#elif defined(__WXPM__)
#include "wx/os2/fontdlg.h"
#elif defined(__WXMAC__)
- #include "wx/mac/fontdlg.h"
+ #include "wx/osx/fontdlg.h"
#endif
// ----------------------------------------------------------------------------
// get the font from user and return it, returns wxNullFont if the dialog was
// cancelled
-wxFont WXDLLEXPORT
-wxGetFontFromUser(wxWindow *parent = (wxWindow *)NULL,
- const wxFont& fontInit = wxNullFont, const wxString& caption = wxEmptyString);
+WXDLLIMPEXP_CORE wxFont wxGetFontFromUser(wxWindow *parent = NULL,
+ const wxFont& fontInit = wxNullFont,
+ const wxString& caption = wxEmptyString);
#endif // wxUSE_FONTDLG