#if wxUSE_MENUS
m_commandEditMenu = (wxMenu *) NULL;
#endif // wxUSE_MENUS
+ m_undoAccelerator = wxT("\tCtrl+Z");
+ m_redoAccelerator = wxT("\tCtrl+Y");
}
wxCommandProcessor::~wxCommandProcessor()
{
wxCHECK_RET( command, _T("no command in wxCommandProcessor::Store") );
- if (m_commands.Number() == m_maxNoCommands)
+ if ( (int)m_commands.GetCount() == m_maxNoCommands )
{
- wxNode *firstNode = m_commands.First();
- wxCommand *firstCommand = (wxCommand *)firstNode->Data();
+ wxNode *firstNode = m_commands.GetFirst();
+ wxCommand *firstCommand = (wxCommand *)firstNode->GetData();
delete firstCommand;
delete firstNode;
}
ClearCommands();
else
{
- wxNode *node = m_currentCommand->Next();
+ wxNode *node = m_currentCommand->GetNext();
while (node)
{
- wxNode *next = node->Next();
- delete (wxCommand *)node->Data();
+ wxNode *next = node->GetNext();
+ delete (wxCommand *)node->GetData();
delete node;
node = next;
}
}
m_commands.Append(command);
- m_currentCommand = m_commands.Last();
+ m_currentCommand = m_commands.GetLast();
SetMenuStrings();
}
{
if ( UndoCommand(*command) )
{
- m_currentCommand = m_currentCommand->Previous();
+ m_currentCommand = m_currentCommand->GetPrevious();
SetMenuStrings();
return TRUE;
}
if ( m_currentCommand )
{
// is there anything to redo?
- if ( m_currentCommand->Next() )
+ if ( m_currentCommand->GetNext() )
{
- redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
- redoNode = m_currentCommand->Next();
+ redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
+ redoNode = m_currentCommand->GetNext();
}
}
else // no current command, redo the first one
{
- if (m_commands.Number() > 0)
+ if (m_commands.GetCount() > 0)
{
- redoCommand = (wxCommand *)m_commands.First()->Data();
- redoNode = m_commands.First();
+ redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
+ redoNode = m_commands.GetFirst();
}
}
bool wxCommandProcessor::CanRedo() const
{
- if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() == (wxNode*) NULL))
+ if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->GetNext() == (wxNode*) NULL))
return FALSE;
- if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() != (wxNode*) NULL))
+ if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->GetNext() != (wxNode*) NULL))
return TRUE;
- if ((m_currentCommand == (wxNode*) NULL) && (m_commands.Number() > 0))
+ if ((m_currentCommand == (wxNode*) NULL) && (m_commands.GetCount() > 0))
return TRUE;
return FALSE;
void wxCommandProcessor::Initialize()
{
- m_currentCommand = m_commands.Last();
+ m_currentCommand = m_commands.GetLast();
SetMenuStrings();
}
#if wxUSE_MENUS
if (m_commandEditMenu)
{
- wxString buf;
- if (m_currentCommand)
+ wxString undoLabel = GetUndoMenuLabel();
+ wxString redoLabel = GetRedoMenuLabel();
+
+ m_commandEditMenu->SetLabel(wxID_UNDO, undoLabel);
+ m_commandEditMenu->Enable(wxID_UNDO, CanUndo());
+
+ m_commandEditMenu->SetLabel(wxID_REDO, redoLabel);
+ m_commandEditMenu->Enable(wxID_REDO, CanRedo());
+ }
+#endif // wxUSE_MENUS
+}
+
+// Gets the current Undo menu label.
+wxString wxCommandProcessor::GetUndoMenuLabel() const
+{
+ wxString buf;
+ if (m_currentCommand)
+ {
+ wxCommand *command = (wxCommand *)m_currentCommand->GetData();
+ wxString commandName(command->GetName());
+ if (commandName == wxT("")) commandName = _("Unnamed command");
+ bool canUndo = command->CanUndo();
+ if (canUndo)
+ buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
+ else
+ buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
+ }
+ else
+ {
+ buf = _("&Undo") + m_undoAccelerator;
+ }
+
+ return buf;
+}
+
+// Gets the current Undo menu label.
+wxString wxCommandProcessor::GetRedoMenuLabel() const
+{
+ wxString buf;
+ if (m_currentCommand)
+ {
+ // We can redo, if we're not at the end of the history.
+ if (m_currentCommand->GetNext())
{
- wxCommand *command = (wxCommand *)m_currentCommand->Data();
- wxString commandName(command->GetName());
- if (commandName == wxT("")) commandName = _("Unnamed command");
- bool canUndo = command->CanUndo();
- if (canUndo)
- buf = wxString(_("&Undo ")) + commandName;
- else
- buf = wxString(_("Can't &Undo ")) + commandName;
-
- m_commandEditMenu->SetLabel(wxID_UNDO, buf);
- m_commandEditMenu->Enable(wxID_UNDO, canUndo);
-
- // We can redo, if we're not at the end of the history.
- if (m_currentCommand->Next())
- {
- wxCommand *redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
- wxString redoCommandName(redoCommand->GetName());
- if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
- buf = wxString(_("&Redo ")) + redoCommandName;
- m_commandEditMenu->SetLabel(wxID_REDO, buf);
- m_commandEditMenu->Enable(wxID_REDO, TRUE);
- }
- else
- {
- m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo"));
- m_commandEditMenu->Enable(wxID_REDO, FALSE);
- }
+ wxCommand *redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
+ wxString redoCommandName(redoCommand->GetName());
+ if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
+ buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
}
else
{
- m_commandEditMenu->SetLabel(wxID_UNDO, _("&Undo"));
- m_commandEditMenu->Enable(wxID_UNDO, FALSE);
-
- if (m_commands.Number() == 0)
- {
- m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo"));
- m_commandEditMenu->Enable(wxID_REDO, FALSE);
- }
- else
- {
- // currentCommand is NULL but there are commands: this means that
- // we've undone to the start of the list, but can redo the first.
- wxCommand *redoCommand = (wxCommand *)m_commands.First()->Data();
- wxString redoCommandName(redoCommand->GetName());
- if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
- buf = wxString(_("&Redo ")) + redoCommandName;
- m_commandEditMenu->SetLabel(wxID_REDO, buf);
- m_commandEditMenu->Enable(wxID_REDO, TRUE);
- }
+ buf = _("&Redo") + m_redoAccelerator;
}
}
-#endif // wxUSE_MENUS
+ else
+ {
+ if (m_commands.GetCount() == 0)
+ {
+ buf = _("&Redo") + m_redoAccelerator;
+ }
+ else
+ {
+ // currentCommand is NULL but there are commands: this means that
+ // we've undone to the start of the list, but can redo the first.
+ wxCommand *redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
+ wxString redoCommandName(redoCommand->GetName());
+ if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
+ buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
+ }
+ }
+ return buf;
}
void wxCommandProcessor::ClearCommands()
{
- wxNode *node = m_commands.First();
+ wxNode *node = m_commands.GetFirst();
while (node)
{
- wxCommand *command = (wxCommand *)node->Data();
+ wxCommand *command = (wxCommand *)node->GetData();
delete command;
delete node;
- node = m_commands.First();
+ node = m_commands.GetFirst();
}
m_currentCommand = (wxNode *) NULL;
}