+        wxString undoLabel = GetUndoMenuLabel();
+        wxString redoLabel = GetRedoMenuLabel();
+
+        m_commandEditMenu->SetLabel(wxID_UNDO, undoLabel);
+        m_commandEditMenu->Enable(wxID_UNDO, CanUndo());
+
+        m_commandEditMenu->SetLabel(wxID_REDO, redoLabel);
+        m_commandEditMenu->Enable(wxID_REDO, CanRedo());
+    }
+#endif // wxUSE_MENUS
+}
+
+// Gets the current Undo menu label.
+wxString wxCommandProcessor::GetUndoMenuLabel() const
+{
+    wxString buf;
+    if (m_currentCommand)
+    {
+        wxCommand *command = (wxCommand *)m_currentCommand->GetData();
+        wxString commandName(command->GetName());
+        if (commandName.empty()) commandName = _("Unnamed command");
+        bool canUndo = command->CanUndo();
+        if (canUndo)
+            buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
+        else
+            buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
+    }
+    else
+    {
+        buf = _("&Undo") + m_undoAccelerator;
+    }
+
+    return buf;
+}
+
+// Gets the current Undo menu label.
+wxString wxCommandProcessor::GetRedoMenuLabel() const
+{
+    wxString buf;
+    if (m_currentCommand)
+    {
+        // We can redo, if we're not at the end of the history.
+        if (m_currentCommand->GetNext())