]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/display.cpp
forward WM_HELP from the buddy control to the main one in order to make context sensi...
[wxWidgets.git] / src / msw / display.cpp
index 1855c0c6a72343d939cea93aeb16b06165d04c0b..1d4817a7d3a6997550a40b2cf6022956a29ab67a 100644 (file)
      { 0xB3A6F3E0, 0x2B43, 0x11CF, { 0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 } };
 #endif // wxUSE_DIRECTDRAW
 
+// display functions are found in different DLLs under WinCE and normal Win32
+#ifdef __WXWINCE__
+static const wxChar displayDllName[] = _T("coredll.dll");
+#else
+static const wxChar displayDllName[] = _T("user32.dll");
+#endif
+
 // ----------------------------------------------------------------------------
 // typedefs for dynamically loaded Windows functions
 // ----------------------------------------------------------------------------
@@ -513,29 +520,17 @@ wxDisplayFactoryWin32Base::wxDisplayFactoryWin32Base()
     {
         ms_supportsMultimon = 0;
 
-        wxDynamicLibrary dllUser32(_T("user32.dll"));
-
-        wxLogNull noLog;
-
-        gs_MonitorFromPoint = (MonitorFromPoint_t)
-            dllUser32.GetSymbol(wxT("MonitorFromPoint"));
-        if ( !gs_MonitorFromPoint )
-            return;
+        wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
 
-        gs_MonitorFromWindow = (MonitorFromWindow_t)
-            dllUser32.GetSymbol(wxT("MonitorFromWindow"));
-        if ( !gs_MonitorFromWindow )
-            return;
-
-        gs_GetMonitorInfo = (GetMonitorInfo_t)
-            dllUser32.GetSymbolAorW(wxT("GetMonitorInfo"));
-        if ( !gs_GetMonitorInfo )
+        if ( (wxDL_INIT_FUNC(gs_, MonitorFromPoint, dllDisplay)) == NULL ||
+             (wxDL_INIT_FUNC(gs_, MonitorFromWindow, dllDisplay)) == NULL ||
+             (wxDL_INIT_FUNC_AW(gs_, GetMonitorInfo, dllDisplay)) == NULL )
             return;
 
         ms_supportsMultimon = 1;
 
-        // we can safely let dllUser32 go out of scope, the DLL itself will
-        // still remain loaded as all Win32 programs use it
+        // we can safely let dllDisplay go out of scope, the DLL itself will
+        // still remain loaded as all programs link to it statically anyhow
     }
 }
 
@@ -598,12 +593,8 @@ wxDisplayFactoryMultimon::wxDisplayFactoryMultimon()
     // implementation
     EnumDisplayMonitors_t pfnEnumDisplayMonitors;
     {
-        wxLogNull noLog;
-
-        wxDynamicLibrary dllUser32(_T("user32.dll"));
-        pfnEnumDisplayMonitors = (EnumDisplayMonitors_t)
-            dllUser32.GetSymbol(wxT("EnumDisplayMonitors"));
-        if ( !pfnEnumDisplayMonitors )
+        wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
+        if ( (wxDL_INIT_FUNC(pfn, EnumDisplayMonitors, dllDisplay)) == NULL )
             return;
     }
 
@@ -747,13 +738,12 @@ bool wxDisplayImplMultimon::ChangeMode(const wxVideoMode& mode)
     static ChangeDisplaySettingsEx_t pfnChangeDisplaySettingsEx = NULL;
     if ( !pfnChangeDisplaySettingsEx )
     {
-        wxDynamicLibrary dllUser32(_T("user32.dll"));
-        if ( dllUser32.IsLoaded() )
+        wxDynamicLibrary dllDisplay(displayDllName, wxDL_VERBATIM | wxDL_QUIET);
+        if ( dllDisplay.IsLoaded() )
         {
-            pfnChangeDisplaySettingsEx = (ChangeDisplaySettingsEx_t)
-                dllUser32.GetSymbolAorW(_T("ChangeDisplaySettingsEx"));
+            wxDL_INIT_FUNC_AW(pfn, ChangeDisplaySettingsEx, dllDisplay);
         }
-        //else: huh, no user32.dll??
+        //else: huh, no this DLL must always be present, what's going on??
 
 #ifndef __WXWINCE__
         if ( !pfnChangeDisplaySettingsEx )
@@ -768,11 +758,11 @@ bool wxDisplayImplMultimon::ChangeMode(const wxVideoMode& mode)
     // do change the mode
     switch ( pfnChangeDisplaySettingsEx
              (
-                GetName(),      // display name
-                pDevMode,       // dev mode or NULL to reset
-                NULL,           // reserved
+                GetName().wx_str(), // display name
+                pDevMode,           // dev mode or NULL to reset
+                NULL,               // reserved
                 flags,
-                NULL            // pointer to video parameters (not used)
+                NULL                // pointer to video parameters (not used)
              ) )
     {
         case DISP_CHANGE_SUCCESSFUL:
@@ -818,32 +808,24 @@ wxDisplayFactoryDirectDraw::wxDisplayFactoryDirectDraw()
     if ( !ms_supportsMultimon )
         return;
 
-#if wxUSE_LOG
-    // suppress the errors if ddraw.dll is not found, we're prepared to handle
-    // this
-    wxLogNull noLog;
-#endif
-
-    m_dllDDraw.Load(_T("ddraw.dll"));
+    m_dllDDraw.Load(_T("ddraw.dll"), wxDL_VERBATIM | wxDL_QUIET);
 
     if ( !m_dllDDraw.IsLoaded() )
         return;
 
-    DirectDrawEnumerateEx_t pDDEnumEx = (DirectDrawEnumerateEx_t)
-        m_dllDDraw.GetSymbolAorW(_T("DirectDrawEnumerateEx"));
-    if ( !pDDEnumEx )
+    DirectDrawEnumerateEx_t
+        wxDL_INIT_FUNC_AW(pfn, DirectDrawEnumerateEx, m_dllDDraw);
+    if ( !pfnDirectDrawEnumerateEx )
         return;
 
     // we can't continue without DirectDrawCreate() later, so resolve it right
     // now and fail the initialization if it's not available
-    m_pfnDirectDrawCreate = (DirectDrawCreate_t)
-        m_dllDDraw.GetSymbol(_T("DirectDrawCreate"));
-    if ( !m_pfnDirectDrawCreate )
+    if ( !wxDL_INIT_FUNC(m_pfn, DirectDrawCreate, m_dllDDraw) )
         return;
 
-    if ( (*pDDEnumEx)(DDEnumExCallback,
-                      this,
-                      DDENUM_ATTACHEDSECONDARYDEVICES) != DD_OK )
+    if ( (*pfnDirectDrawEnumerateEx)(DDEnumExCallback,
+                                     this,
+                                     DDENUM_ATTACHEDSECONDARYDEVICES) != DD_OK )
     {
         wxLogLastError(_T("DirectDrawEnumerateEx"));
     }