-// FIXME-UTF8: move this to wxchartype.h!
-#if wxUSE_UNICODE
- /* for now, all Unicode builds are wchar_t* based: */
- #define wxUSE_UNICODE_WCHAR 1
-#else
- #define wxUSE_UNICODE_WCHAR 0
-#endif
-
-// FIXME-UTF8: include wx/wxchartype.h and use wxChar after headers split
-// FIXME-UTF8: this will be char* in UTF-8 build and wchar_t* on Windows
-#if wxUSE_UNICODE_WCHAR
- typedef wchar_t wxArgNativeCharType;
-#else
- typedef char wxArgNativeCharType;
-#endif
-