// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+
+// Extended style to specify a help button
+#define wxWIZARD_EX_HELPBUTTON 0x00000010
+
+// Bitmap placement flags
+#define wxWIZARD_VALIGN_TOP 0x01
+#define wxWIZARD_VALIGN_CENTRE 0x02
+#define wxWIZARD_VALIGN_BOTTOM 0x04
+#define wxWIZARD_HALIGN_LEFT 0x08
+#define wxWIZARD_HALIGN_CENTRE 0x10
+#define wxWIZARD_HALIGN_RIGHT 0x20
+#define wxWIZARD_TILE 0x40
+
+
/**
@class wxWizardPage
class wxWizardPage : public wxPanel
{
public:
+ /**
+ Default constructor.
+ */
+ wxWizardPage();
+
/**
Constructor accepts an optional bitmap which will be used for this page
instead of the default one for this wizard (note that all bitmaps used should
wxWizardPage(wxWizard* parent,
const wxBitmap& bitmap = wxNullBitmap);
+ /**
+ Creates the wizard page.
+ Must be called if the default constructor had been used to create the object.
+
+ @param parent
+ The parent wizard
+ @param bitmap
+ The page-specific bitmap if different from the global one
+ */
+ bool Create(wxWizard *parent,
+ const wxBitmap& bitmap = wxNullBitmap);
+
/**
This method is called by wxWizard to get the bitmap to display alongside the page.
By default, @c m_bitmap member variable which was set in the
};
+wxEventType wxEVT_WIZARD_PAGE_CHANGED;
+wxEventType wxEVT_WIZARD_PAGE_CHANGING;
+wxEventType wxEVT_WIZARD_CANCEL;
+wxEventType wxEVT_WIZARD_HELP;
+wxEventType wxEVT_WIZARD_FINISHED;
+wxEventType wxEVT_WIZARD_PAGE_SHOWN;
+wxEventType wxEVT_WIZARD_BEFORE_PAGE_CHANGED;
+
/**
@class wxWizardPageSimple
class wxWizardPageSimple : public wxWizardPage
{
public:
+ /**
+ Default constructor.
+ */
+ wxWizardPageSimple();
+
/**
Constructor takes the previous and next pages.
They may be modified later by SetPrev() or SetNext().
wxWizardPage* next = NULL,
const wxBitmap& bitmap = wxNullBitmap);
+ /**
+ Creates the wizard page.
+ Must be called if the default constructor had been used to create the object.
+ */
+ bool Create(wxWizard *parent = NULL,
+ wxWizardPage *prev = NULL,
+ wxWizardPage *next = NULL,
+ const wxBitmap& bitmap = wxNullBitmap);
+
+ /**
+ A helper chaining this page with the next one.
+
+ Notice that this method returns a reference to the next page, so the
+ calls to it can, in turn, be chained:
+
+ @code
+ wxWizardPageSimple* firstPage = new FirstPage;
+ (*firstPage).Chain(new SecondPage)
+ .Chain(new ThirdPage)
+ .Chain(new LastPage);
+ @endcode
+
+ This makes this method the simplest way to define the order of changes
+ in fully static wizards, i.e. in those where the order doesn't depend
+ on the choices made by the user in the wizard pages during run-time.
+
+ @param next A non-@NULL pointer to the next page.
+ @return Reference to @a next on which Chain() can be called again.
+
+ @since 2.9.5
+ */
/**
A convenience function to make the pages follow each other.
Example:
bool Create(wxWindow* parent, int id = wxID_ANY,
const wxString& title = wxEmptyString,
const wxBitmap& bitmap = wxNullBitmap,
- const wxPoint& pos = wxDefaultPosition, long style = 536877056);
+ const wxPoint& pos = wxDefaultPosition, long style = wxDEFAULT_DIALOG_STYLE);
/**
This method is obsolete, use GetPageAreaSizer() instead.