]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/build.h
don't draw borders for bitmap buttons with wxBORDER_NONE style
[wxWidgets.git] / include / wx / build.h
index 4cc0dca46d2146039866810b56eb6bcb22b70030..5a0fb9d871b52b5f7200f558a98fbd08314ba45e 100644 (file)
     #define __WX_BO_DEBUG "no debug"
 #endif
 
     #define __WX_BO_DEBUG "no debug"
 #endif
 
-#if wxUSE_UNICODE
-    #define __WX_BO_UNICODE "Unicode"
+#if wxUSE_UNICODE_UTF8
+    #define __WX_BO_UNICODE "UTF-8"
+#elif wxUSE_UNICODE_WCHAR
+    #define __WX_BO_UNICODE "wchar_t"
 #else
     #define __WX_BO_UNICODE "ANSI"
 #endif
 #else
     #define __WX_BO_UNICODE "ANSI"
 #endif
@@ -65,7 +67,7 @@
     #define __WX_BO_COMPILER ",GCC " \
             __WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__)
 #elif defined(__VISUALC__)
     #define __WX_BO_COMPILER ",GCC " \
             __WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__)
 #elif defined(__VISUALC__)
-    #define __WX_BO_COMPILER ",Visual C++"
+    #define __WX_BO_COMPILER ",Visual C++ " __WX_BO_STRINGIZE(_MSC_VER)
 #elif defined(__BORLANDC__)
     #define __WX_BO_COMPILER ",Borland C++"
 #elif defined(__DIGITALMARS__)
 #elif defined(__BORLANDC__)
     #define __WX_BO_COMPILER ",Borland C++"
 #elif defined(__DIGITALMARS__)
 #endif
 
 // WXWIN_COMPATIBILITY macros affect presence of virtual functions
 #endif
 
 // WXWIN_COMPATIBILITY macros affect presence of virtual functions
-#if WXWIN_COMPATIBILITY_2_2
-    #define __WX_BO_WXWIN_COMPAT_2_2 ",compatible with 2.2"
+#if WXWIN_COMPATIBILITY_2_6
+    #define __WX_BO_WXWIN_COMPAT_2_6 ",compatible with 2.6"
 #else
 #else
-    #define __WX_BO_WXWIN_COMPAT_2_2
+    #define __WX_BO_WXWIN_COMPAT_2_6
 #endif
 #endif
-#if WXWIN_COMPATIBILITY_2_4
-    #define __WX_BO_WXWIN_COMPAT_2_4 ",compatible with 2.4"
+#if WXWIN_COMPATIBILITY_2_8
+    #define __WX_BO_WXWIN_COMPAT_2_8 ",compatible with 2.8"
 #else
 #else
-    #define __WX_BO_WXWIN_COMPAT_2_4
+    #define __WX_BO_WXWIN_COMPAT_2_8
 #endif
 
 // deriving wxWin containers from STL ones changes them completely:
 #endif
 
 // deriving wxWin containers from STL ones changes them completely:
     " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \
      __WX_BO_COMPILER \
      __WX_BO_STL \
     " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \
      __WX_BO_COMPILER \
      __WX_BO_STL \
-     __WX_BO_WXWIN_COMPAT_2_2 __WX_BO_WXWIN_COMPAT_2_4 \
+     __WX_BO_WXWIN_COMPAT_2_6 __WX_BO_WXWIN_COMPAT_2_8 \
      ")"
 
 
      ")"
 
 
 // Use this macro to check build options. Adding it to a file in DLL will
 // ensure that the DLL checks build options in same way IMPLEMENT_APP() does.
 #define WX_CHECK_BUILD_OPTIONS(libName)                                 \
 // Use this macro to check build options. Adding it to a file in DLL will
 // ensure that the DLL checks build options in same way IMPLEMENT_APP() does.
 #define WX_CHECK_BUILD_OPTIONS(libName)                                 \
-    static bool wxCheckBuildOptions()                                   \
+    static struct wxBuildOptionsChecker                                 \
     {                                                                   \
     {                                                                   \
-        wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE,     \
-                                        libName);                       \
-        return true;                                                    \
-    };                                                                  \
-    static bool gs_buildOptionsCheck = wxCheckBuildOptions();
+        wxBuildOptionsChecker()                                         \
+        {                                                               \
+            wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
+                                            libName);                   \
+        }                                                               \
+    } gs_buildOptionsCheck;
 
 
 
 
-#if WXWIN_COMPATIBILITY_2_4
-
-// ----------------------------------------------------------------------------
-// wxBuildOptions
-// ----------------------------------------------------------------------------
-
-// NB: Don't use this class in new code, it relies on the ctor being always
-//     inlined. WX_BUILD_OPTIONS_SIGNATURE always works.
-class wxBuildOptions
-{
-public:
-    // the ctor must be inline to get the compilation settings of the code
-    // which included this header
-    wxBuildOptions() : m_signature(WX_BUILD_OPTIONS_SIGNATURE) {}
-
-private:
-    const char *m_signature;
-
-    // actually only CheckBuildOptions() should be our friend but well...
-    friend class wxAppConsole;
-};
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
 #endif // _WX_BUILD_H_
 #endif // _WX_BUILD_H_