// headers
// ---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "menuitem.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
m_isRadioGroupStart = false;
#if wxUSE_OWNER_DRAWN
- // set default menu colors
- #define SYS_COLOR(c) (wxSystemSettings::GetColour(wxSYS_COLOUR_##c))
-
- SetTextColour(SYS_COLOR(MENUTEXT));
- SetBackgroundColour(SYS_COLOR(MENU));
- #undef SYS_COLOR
+ // when the color is not valid, wxOwnerDraw takes the default ones.
+ // If we set the colors here and they are changed by the user during
+ // the execution, then the colors are not updated until the application
+ // is restarted and our menus look bad
+ SetTextColour(wxNullColour);
+ SetBackgroundColour(wxNullColour);
- // we don't want normal items be owner-drawn
+ // setting default colors switched ownerdraw on: switch it off again
ResetOwnerDrawn();
- // tell the owner drawing code to to show the accel string as well
+ // switch ownerdraw back on if using a non default margin
+ if ( GetId() != wxID_SEPARATOR )
+ SetMarginWidth(GetMarginWidth());
+
+ // tell the owner drawing code to show the accel string as well
SetAccelString(m_text.AfterFirst(_T('\t')));
#endif // wxUSE_OWNER_DRAWN
}