GraphicsPath* m_brushPath;
};
-class WXDLLIMPEXP_CORE wxGDIPlusBitmapData : public wxGraphicsObjectRefData
+class WXDLLIMPEXP_CORE wxGDIPlusBitmapData : public wxGraphicsBitmapData
{
public:
wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, Bitmap* bitmap );
~wxGDIPlusBitmapData ();
virtual Bitmap* GetGDIPlusBitmap() { return m_bitmap; }
+ void* GetNativeBitmap() const { return (void*)m_bitmap; }
#if wxUSE_IMAGE
wxImage ConvertToImage() const;
void Init(Graphics* graphics, int width, int height);
private:
- virtual void DoDrawText(const wxString& str, wxDouble x, wxDouble y)
- { DoDrawFilledText(str, x, y, wxNullGraphicsBrush); }
- virtual void DoDrawFilledText(const wxString& str, wxDouble x, wxDouble y,
- const wxGraphicsBrush& backgroundBrush);
+ virtual void DoDrawText(const wxString& str, wxDouble x, wxDouble y);
Graphics* m_context;
wxStack<GraphicsState> m_stateStack;
//-----------------------------------------------------------------------------
wxGDIPlusBitmapData::wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, Bitmap* bitmap ) :
- wxGraphicsObjectRefData( renderer ), m_bitmap( bitmap )
+ wxGraphicsBitmapData( renderer ), m_bitmap( bitmap )
{
m_helper = NULL;
}
wxGDIPlusBitmapData::wxGDIPlusBitmapData( wxGraphicsRenderer* renderer,
- const wxBitmap &bmp) : wxGraphicsObjectRefData( renderer )
+ const wxBitmap &bmp) : wxGraphicsBitmapData( renderer )
{
m_bitmap = NULL;
m_helper = NULL;
m_context->SetTextRenderingHint(TextRenderingHintSystemDefault);
m_context->SetPixelOffsetMode(PixelOffsetModeHalf);
m_context->SetSmoothingMode(SmoothingModeHighQuality);
+ m_context->SetInterpolationMode(InterpolationModeHighQuality);
m_state1 = m_context->Save();
m_state2 = m_context->Save();
}
return true;
}
-bool wxGDIPlusContext::SetInterpolationQuality(wxInterpolationQuality WXUNUSED(interpolation))
+bool wxGDIPlusContext::SetInterpolationQuality(wxInterpolationQuality interpolation)
{
- // placeholder
- return false;
+ if (m_interpolation == interpolation)
+ return true;
+
+ InterpolationMode interpolationMode = InterpolationModeDefault;
+ switch (interpolation)
+ {
+ case wxINTERPOLATION_DEFAULT:
+ interpolationMode = InterpolationModeDefault;
+ break;
+
+ case wxINTERPOLATION_NONE:
+ interpolationMode = InterpolationModeNearestNeighbor;
+ break;
+
+ case wxINTERPOLATION_FAST:
+ interpolationMode = InterpolationModeLowQuality;
+ break;
+
+ case wxINTERPOLATION_GOOD:
+ interpolationMode = InterpolationModeHighQuality;
+ break;
+
+ case wxINTERPOLATION_BEST:
+ interpolationMode = InterpolationModeHighQualityBicubic;
+ break;
+
+ default:
+ return false;
+ }
+
+ if ( m_context->SetInterpolationMode(interpolationMode) != Gdiplus::Ok )
+ return false;
+
+ m_interpolation = interpolation;
+
+ return true;
}
bool wxGDIPlusContext::SetCompositionMode(wxCompositionMode op)
DeleteObject(iconInfo.hbmMask);
}
-void wxGDIPlusContext::DoDrawFilledText(const wxString& str,
- wxDouble x, wxDouble y,
- const wxGraphicsBrush& brush)
+void wxGDIPlusContext::DoDrawText(const wxString& str,
+ wxDouble x, wxDouble y )
{
if (m_composition == wxCOMPOSITION_DEST)
return;
wxGDIPlusFontData * const
fontData = (wxGDIPlusFontData *)m_font.GetRefData();
- wxGDIPlusBrushData * const
- brushData = (wxGDIPlusBrushData *)brush.GetRefData();
-
+
m_context->DrawString
(
str.wc_str(*wxConvUI), // string to draw, always Unicode
fontData->GetGDIPlusFont(),
PointF(x, y),
StringFormat::GenericTypographic(),
- brushData ? brushData->GetGDIPlusBrush()
- : fontData->GetGDIPlusBrush()
+ fontData->GetGDIPlusBrush()
);
}