protected:
void OnKillFocus(wxFocusEvent& event);
- void OnKeyDown(wxKeyEvent& event);
+ void OnChar(wxKeyEvent& event);
private:
wxPopupTransientWindow *m_popup;
BEGIN_EVENT_TABLE(wxPopupFocusHandler, wxEvtHandler)
EVT_KILL_FOCUS(wxPopupFocusHandler::OnKillFocus)
- EVT_KEY_DOWN(wxPopupFocusHandler::OnKeyDown)
+ EVT_CHAR(wxPopupFocusHandler::OnChar)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(wxPopupTransientWindow, wxPopupWindow)
-#if defined( __WXMSW__ ) || defined( __WXMAC__)
+#if defined( __WXMSW__ ) || ( defined( __WXMAC__ ) && wxOSX_USE_CARBON )
EVT_IDLE(wxPopupTransientWindow::OnIdle)
#endif
END_EVENT_TABLE()
m_focus->SetFocus();
}
-#if defined( __WXMSW__ ) || defined( __WXMAC__)
+#if defined( __WXMSW__ ) || (defined( __WXMAC__) && wxOSX_USE_CARBON)
// MSW doesn't allow to set focus to the popup window, but we need to
// subclass the window which has the focus, and not winFocus passed in or
// otherwise everything else breaks down
return false;
}
-#if defined( __WXMSW__ ) || defined( __WXMAC__)
+#if defined( __WXMSW__ ) || ( defined( __WXMAC__ ) && wxOSX_USE_CARBON )
void wxPopupTransientWindow::OnIdle(wxIdleEvent& event)
{
event.Skip();
void wxPopupComboWindow::OnDismiss()
{
- m_combo->OnPopupDismiss();
+ m_combo->OnPopupDismiss(true);
}
void wxPopupComboWindow::OnKeyDown(wxKeyEvent& event)
default:
// forgot to update the switch after adding a new hit test code?
- wxFAIL_MSG( _T("unexpected HitTest() return value") );
+ wxFAIL_MSG( wxT("unexpected HitTest() return value") );
// fall through
case wxHT_WINDOW_CORNER:
m_popup->DismissAndNotify();
}
-void wxPopupFocusHandler::OnKeyDown(wxKeyEvent& event)
+void wxPopupFocusHandler::OnChar(wxKeyEvent& event)
{
// we can be associated with the popup itself in which case we should avoid
// infinite recursion