\func{void}{Convert}{\param{wxChar* }{str}}
+\func{void}{Convert}{\param{const char* }{input}, \param{wxChar* }{output}}
+
Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit}.
Note that you must call Init before using Convert!
\membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
-\func{wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
+\func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
Return equivalents for given font that are used
under given platform. Supported platforms:
\item helpref{Convert}{wxencodingconverterconvert} is not limited to
converting between equivalent encodings, it can convert between arbitrary
two encodings!
+
+\item If {\it enc} is present in returned array, then it is {\bf always} first
+item of it.
+
+\item Please not that returned array may not contain any item at all!
\end{itemize}
\membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
-\func{wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
+\func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
Similar to
\helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents},
but this one will return ALL
equivalent encodings, regardless the platform, and including itself.
+This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
+it is the very first item in it.