/////////////////////////////////////////////////////////////////////////////
// Name: wx/motif/dcclient.h
-// Purpose: wxClientDC, wxPaintDC and wxWindowDC classes
+// Purpose: wxClientDCImpl, wxPaintDCImpl and wxWindowDCImpl classes
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
#ifndef _WX_DCCLIENT_H_
#define _WX_DCCLIENT_H_
-#include "wx/dc.h"
+#include "wx/motif/dc.h"
-// ----------------------------------------------------------------------------
-// fwd declarations
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxWindowDC;
-class WXDLLEXPORT wxWindow;
-
-// Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented
-// differently. On many platforms, however, they will be the same.
+class WXDLLIMPEXP_FWD_CORE wxWindow;
//-----------------------------------------------------------------------------
-// wxWindowDC
+// wxWindowDCImpl
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxWindowDC : public wxDC
+class WXDLLIMPEXP_CORE wxWindowDCImpl : public wxMotifDCImpl
{
- DECLARE_DYNAMIC_CLASS(wxWindowDC)
-
public:
- wxWindowDC();
- wxWindowDC( wxWindow *win );
+ wxWindowDCImpl(wxDC *owner);
+ wxWindowDCImpl(wxDC *owner, wxWindow *win);
- virtual ~wxWindowDC();
+ virtual ~wxWindowDCImpl();
// TODO this function is Motif-only for now - should it go into base class?
void Clear(const wxRect& rect);
virtual void SetBackground(const wxBrush& brush);
virtual void SetBackgroundMode(int mode);
virtual void SetPalette(const wxPalette& palette);
- virtual void SetLogicalFunction( int function );
+ virtual void SetLogicalFunction( wxRasterOperationMode function );
virtual void SetTextForeground(const wxColour& colour);
virtual void SetTextBackground(const wxColour& colour);
void SetForegroundPixelWithLogicalFunction(WXPixel pixel);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
- int style = wxFLOOD_SURFACE);
+ wxFloodFillStyle style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
+ wxRasterOperationMode rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
- virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
+ virtual void DoSetDeviceClippingRegion(const wxRegion& region);
- virtual void DoDrawLines(int n, wxPoint points[],
+ virtual void DoDrawLines(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset);
- virtual void DoDrawPolygon(int n, wxPoint points[],
+ virtual void DoDrawPolygon(int n, const wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
- int fillStyle = wxODDEVEN_RULE);
+ wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
void DoGetSize( int *width, int *height ) const;
int m_currentStyle ;
int m_currentFill ;
int m_autoSetting ; // See comment in dcclient.cpp
+
+ DECLARE_DYNAMIC_CLASS(wxWindowDCImpl)
};
-class WXDLLEXPORT wxPaintDC: public wxWindowDC
+class WXDLLIMPEXP_CORE wxPaintDCImpl: public wxWindowDCImpl
{
- DECLARE_DYNAMIC_CLASS(wxPaintDC)
-
public:
- wxPaintDC() { }
- wxPaintDC(wxWindow* win);
+ wxPaintDCImpl(wxDC *owner) : wxWindowDCImpl(owner) { }
+ wxPaintDCImpl(wxDC *owner, wxWindow* win);
+
+ virtual ~wxPaintDCImpl();
- virtual ~wxPaintDC();
+ DECLARE_DYNAMIC_CLASS(wxPaintDCImpl)
};
-class WXDLLEXPORT wxClientDC: public wxWindowDC
+class WXDLLIMPEXP_CORE wxClientDCImpl: public wxWindowDCImpl
{
- DECLARE_DYNAMIC_CLASS(wxClientDC)
-
public:
- wxClientDC() { }
- wxClientDC(wxWindow* win) : wxWindowDC(win) { }
+ wxClientDCImpl(wxDC *owner) : wxWindowDCImpl(owner) { }
+ wxClientDCImpl(wxDC *owner, wxWindow* win)
+ : wxWindowDCImpl(owner, win) { }
+
+ DECLARE_DYNAMIC_CLASS(wxClientDCImpl)
};
#endif // _WX_DCCLIENT_H_