#include "wx/dynarray.h"
#include "wx/graphics.h"
-class WXDLLEXPORT wxWindowDC;
+class WXDLLIMPEXP_FWD_CORE wxWindowDC;
#ifdef __WXMAC__
#define wxGCDC wxDC
virtual void Clear();
- virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; }
- virtual void EndDoc(void) {}
+ virtual bool StartDoc( const wxString& message );
+ virtual void EndDoc();
- virtual void StartPage(void) {}
- virtual void EndPage(void) {}
+ virtual void StartPage();
+ virtual void EndPage();
+
+ // flushing the content of this dc immediately onto screen
+ virtual void Flush();
virtual void SetFont(const wxFont& font);
virtual void SetPen(const wxPen& pen);
virtual void DoDrawPoint(wxCoord x, wxCoord y);
#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points);
+ virtual void DoDrawSpline(const wxPointList *points);
#endif
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);