<wx/dc.h>
+\wxheading{Library}
+
+\helpref{wxCore}{librarieslist}
+
\wxheading{See also}
\helpref{Overview}{dcoverview}
\membersection{wxDC::DeviceToLogicalX}\label{wxdcdevicetologicalx}
-\func{wxCoord}{DeviceToLogicalX}{\param{wxCoord}{ x}}
+\func{virtual wxCoord}{DeviceToLogicalX}{\param{wxCoord}{ x}}
Convert device X coordinate to logical coordinate, using the current
mapping mode.
\membersection{wxDC::DeviceToLogicalXRel}\label{wxdcdevicetologicalxrel}
-\func{wxCoord}{DeviceToLogicalXRel}{\param{wxCoord}{ x}}
+\func{virtual wxCoord}{DeviceToLogicalXRel}{\param{wxCoord}{ x}}
Convert device X coordinate to relative logical coordinate, using the current
mapping mode but ignoring the x axis orientation.
\membersection{wxDC::DeviceToLogicalY}\label{wxdcdevicetologicaly}
-\func{wxCoord}{DeviceToLogicalY}{\param{wxCoord}{ y}}
+\func{virtual wxCoord}{DeviceToLogicalY}{\param{wxCoord}{ y}}
Converts device Y coordinate to logical coordinate, using the current
mapping mode.
\membersection{wxDC::DeviceToLogicalYRel}\label{wxdcdevicetologicalyrel}
-\func{wxCoord}{DeviceToLogicalYRel}{\param{wxCoord}{ y}}
+\func{virtual wxCoord}{DeviceToLogicalYRel}{\param{wxCoord}{ y}}
Convert device Y coordinate to relative logical coordinate, using the current
mapping mode but ignoring the y axis orientation.
\func{void}{DrawLines}{\param{int}{ n}, \param{wxPoint}{ points[]}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0}}
-\func{void}{DrawLines}{\param{wxList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0}}
+Draws lines using an array of {\it points} of size {\it n}
+adding the optional offset coordinate. The current pen is
+used for drawing the lines.
+
+\func{void}{DrawLines}{\param{const wxList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0}}
-Draws lines using an array of {\it points} of size {\it n}, or list of
-pointers to points, adding the optional offset coordinate. The current
-pen is used for drawing the lines. The programmer is responsible for
-deleting the list of points.
+This method is deprecated and will be removed or replaced
+with a type-safe version. It uses a wxList of pointers to
+wxPoints, adding the optional offset coordinate. The programmer
+is responsible for deleting the list of points.
\pythonnote{The wxPython version of this method accepts a Python list
of wxPoint objects.}
\func{void}{DrawPolygon}{\param{int}{ n}, \param{wxPoint}{ points[]}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0},\\
\param{int }{fill\_style = wxODDEVEN\_RULE}}
-\func{void}{DrawPolygon}{\param{wxList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0},\\
+Draws a filled polygon using an array of {\it points} of size {\it n},
+adding the optional offset coordinate.
+
+\func{void}{DrawPolygon}{\param{const wxList *}{points}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0},\\
\param{int }{fill\_style = wxODDEVEN\_RULE}}
-Draws a filled polygon using an array of {\it points} of size {\it n},
-or list of pointers to points, adding the optional offset coordinate.
+This method is deprecated and will be removed or replaced
+with a type-safe version. It draws a filled polygon using
+a list of pointers to wxPoints, adding the optional offset
+coordinate.
The last argument specifies the fill rule: {\bf wxODDEVEN\_RULE} (the
default) or {\bf wxWINDING\_RULE}.
\membersection{wxDC::LogicalToDeviceX}\label{wxdclogicaltodevicex}
-\func{wxCoord}{LogicalToDeviceX}{\param{wxCoord}{ x}}
+\func{virtual wxCoord}{LogicalToDeviceX}{\param{wxCoord}{ x}}
Converts logical X coordinate to device coordinate, using the current
mapping mode.
\membersection{wxDC::LogicalToDeviceXRel}\label{wxdclogicaltodevicexrel}
-\func{wxCoord}{LogicalToDeviceXRel}{\param{wxCoord}{ x}}
+\func{virtual wxCoord}{LogicalToDeviceXRel}{\param{wxCoord}{ x}}
Converts logical X coordinate to relative device coordinate, using the current
mapping mode but ignoring the x axis orientation.
\membersection{wxDC::LogicalToDeviceY}\label{wxdclogicaltodevicey}
-\func{wxCoord}{LogicalToDeviceY}{\param{wxCoord}{ y}}
+\func{virtual wxCoord}{LogicalToDeviceY}{\param{wxCoord}{ y}}
Converts logical Y coordinate to device coordinate, using the current
mapping mode.
\membersection{wxDC::LogicalToDeviceYRel}\label{wxdclogicaltodeviceyrel}
-\func{wxCoord}{LogicalToDeviceYRel}{\param{wxCoord}{ y}}
+\func{virtual wxCoord}{LogicalToDeviceYRel}{\param{wxCoord}{ y}}
Converts logical Y coordinate to relative device coordinate, using the current
mapping mode but ignoring the y axis orientation.