]> git.saurik.com Git - wxWidgets.git/blobdiff - src/x11/dcclient.cpp
fix bug with adding entries to a root group containing only subgroups (as shown by...
[wxWidgets.git] / src / x11 / dcclient.cpp
index cd0ed5f6a34fad0600becfdc9cf26082345c1fdd..63932ca5b9fcdd39fdf448635278518465690cf8 100644 (file)
@@ -41,7 +41,8 @@
 // local defines
 //-----------------------------------------------------------------------------
 
-#define USE_PAINT_REGION 1
+// VZ: what is this for exactly??
+#define USE_PAINT_REGION 0
 
 //-----------------------------------------------------------------------------
 // local data
@@ -1276,8 +1277,8 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he
     if (!m_window) return false;
 
     // transform the source DC coords to the device ones
-    xsrc = source->XLOG2DEV(xsrc);
-    ysrc = source->YLOG2DEV(ysrc);
+    xsrc = source->LogicalToDeviceX(xsrc);
+    ysrc = source->LogicalToDeviceY(ysrc);
 
     wxClientDC *srcDC = (wxClientDC*)source;
     wxMemoryDC *memDC = (wxMemoryDC*)source;
@@ -2171,13 +2172,13 @@ void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoo
     rect.width = XLOG2DEVREL(width);
     rect.height = YLOG2DEVREL(height);
 
-    if (!m_currentClippingRegion.IsNull())
+    if (!m_currentClippingRegion.IsEmpty())
         m_currentClippingRegion.Intersect( rect );
     else
-        m_currentClippingRegion.Union( rect );
+        m_currentClippingRegion = rect;
 
 #if USE_PAINT_REGION
-    if (!m_paintClippingRegion.IsNull())
+    if (!m_paintClippingRegion.IsEmpty())
         m_currentClippingRegion.Intersect( m_paintClippingRegion );
 #endif
 
@@ -2203,13 +2204,13 @@ void wxWindowDC::DoSetClippingRegionAsRegion( const wxRegion& region )
 
     if (!m_window) return;
 
-    if (!m_currentClippingRegion.IsNull())
+    if (!m_currentClippingRegion.IsEmpty())
         m_currentClippingRegion.Intersect( region );
     else
-        m_currentClippingRegion.Union( region );
+        m_currentClippingRegion = region;
 
 #if USE_PAINT_REGION
-    if (!m_paintClippingRegion.IsNull())
+    if (!m_paintClippingRegion.IsEmpty())
         m_currentClippingRegion.Intersect( m_paintClippingRegion );
 #endif