// ----------------------------------------------------------------------------
// wxFrame-specific (i.e. not for wxDialog) styles
+//
+// Also see the bit summary table in wx/toplevel.h.
#define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
#define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
#define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
-#define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
// ----------------------------------------------------------------------------
// wxFrame is a top-level window with optional menubar, statusbar and toolbar
#if wxUSE_STATUSBAR
// create the main status bar by calling OnCreateStatusBar()
virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = wxST_DEFAULT_STYLE,
+ long style = wxSTB_DEFAULT_STYLE,
wxWindowID winid = 0,
const wxString& name = wxStatusLineNameStr);
// return a new status bar
// Implement internal behaviour (menu updating on some platforms)
virtual void OnInternalIdle();
- // if there is no real wxTopLevelWindow on this platform we have to define
- // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
- // old ports (wxMotif) which don't define them in wxFrame
-#ifndef wxTopLevelWindowNative
- virtual bool ShowFullScreen(bool WXUNUSED(show),
- long WXUNUSED(style) = wxFULLSCREEN_ALL)
- { return false; }
- virtual bool IsFullScreen() const
- { return false; }
-#endif // no wxTopLevelWindowNative
-
#if wxUSE_MENUS || wxUSE_TOOLBAR
// show help text for the currently selected menu or toolbar item
// (typically in the status bar) or hide it and restore the status bar text
#if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR)
// the saved status bar text overwritten by DoGiveHelp()
wxString m_oldStatusText;
+
+ // the last help string we have shown in the status bar
+ wxString m_lastHelpShown;
#endif
#if wxUSE_STATUSBAR
#if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
#include "wx/univ/frame.h"
#else // !__WXUNIVERSAL__
- #if defined(__WXPALMOS__)
- #include "wx/palmos/frame.h"
- #elif defined(__WXMSW__)
+ #if defined(__WXMSW__)
#include "wx/msw/frame.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/frame.h"