wxBrush( const wxBitmap &stippleBitmap );
~wxBrush();
- wxBrush( const wxBrush &brush ) { Ref(brush); }
+ wxBrush( const wxBrush &brush )
+ : wxGDIObject()
+ { Ref(brush); }
wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
bool Ok() const { return m_refData != NULL; }