// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "brush.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/brush.h"
+#include "wx/colour.h"
#include <gdk/gdk.h>
}
wxBrushRefData( const wxBrushRefData& data )
+ : wxObjectRefData()
{
m_style = data.m_style;
m_stipple = data.m_stipple;