// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma implementation ".h"
+ #pragma implementation "wizardg.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wizard.h"
-// ----------------------------------------------------------------------------
-// simple types
-// ----------------------------------------------------------------------------
-
-WX_DEFINE_ARRAY(wxPanel *, wxArrayPages);
-
// ----------------------------------------------------------------------------
// event tables and such
// ----------------------------------------------------------------------------
DEFINE_EVENT_TYPE(wxEVT_WIZARD_PAGE_CHANGED)
DEFINE_EVENT_TYPE(wxEVT_WIZARD_PAGE_CHANGING)
DEFINE_EVENT_TYPE(wxEVT_WIZARD_CANCEL)
+DEFINE_EVENT_TYPE(wxEVT_WIZARD_FINISHED)
DEFINE_EVENT_TYPE(wxEVT_WIZARD_HELP)
BEGIN_EVENT_TABLE(wxWizard, wxDialog)
EVT_BUTTON(wxID_BACKWARD, wxWizard::OnBackOrNext)
EVT_BUTTON(wxID_FORWARD, wxWizard::OnBackOrNext)
EVT_BUTTON(wxID_HELP, wxWizard::OnHelp)
+
+ EVT_WIZARD_PAGE_CHANGED(-1, wxWizard::OnWizEvent)
+ EVT_WIZARD_PAGE_CHANGING(-1, wxWizard::OnWizEvent)
+ EVT_WIZARD_CANCEL(-1, wxWizard::OnWizEvent)
+ EVT_WIZARD_FINISHED(-1, wxWizard::OnWizEvent)
+ EVT_WIZARD_HELP(-1, wxWizard::OnWizEvent)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxWizard, wxDialog)
// wxWizardPage
// ----------------------------------------------------------------------------
+void wxWizardPage::Init()
+{
+ m_bitmap = wxNullBitmap;
+}
+
wxWizardPage::wxWizardPage(wxWizard *parent,
const wxBitmap& bitmap,
const wxChar *resource)
- : wxPanel(parent)
{
+ Create(parent, bitmap, resource);
+}
+
+bool wxWizardPage::Create(wxWizard *parent,
+ const wxBitmap& bitmap,
+ const wxChar *resource)
+{
+ if ( !wxPanel::Create(parent, -1) )
+ return FALSE;
+
if ( resource != NULL )
{
-#if wxUSE_RESOURCES
+#if wxUSE_WX_RESOURCES
if ( !LoadFromResource(this, resource) )
{
wxFAIL_MSG(wxT("wxWizardPage LoadFromResource failed!!!!"));
#endif // wxUSE_RESOURCES
}
- m_PageBitmap = bitmap;
+ m_bitmap = bitmap;
// initially the page is hidden, it's shown only when it becomes current
Hide();
+
+ return TRUE;
}
// ----------------------------------------------------------------------------
{
m_posWizard = pos;
m_bitmap = bitmap ;
+
// just create the dialog itself here, the controls will be created in
// DoCreateControls() called later when we know our final size
m_page = (wxWizardPage *)NULL;
// margin between "Next >" and "Cancel" buttons
static const int BUTTON_MARGIN = 10;
+ // margin between Back and Next buttons
+#ifdef __WXMAC__
+ static const int BACKNEXT_MARGIN = 10;
+#else
+ static const int BACKNEXT_MARGIN = 0;
+#endif
+
// default width and height of the page
static const int DEFAULT_PAGE_WIDTH = 270;
static const int DEFAULT_PAGE_HEIGHT = 290;
wxSize(m_x + m_width - x, 2));
#endif // wxUSE_STATLINE
- x = m_x + m_width - 3*sizeBtn.x - BUTTON_MARGIN;
+ x = m_x + m_width - 3*sizeBtn.x - BUTTON_MARGIN - BACKNEXT_MARGIN;
y += SEPARATOR_LINE_MARGIN;
if (GetExtraStyle() & wxWIZARD_EX_HELPBUTTON)
m_btnPrev = new wxButton(this, wxID_BACKWARD, _("< &Back"), wxPoint(x, y), sizeBtn);
x += sizeBtn.x;
+ x += BACKNEXT_MARGIN;
+
m_btnNext = new wxButton(this, wxID_FORWARD, _("&Next >"), wxPoint(x, y), sizeBtn);
x += sizeBtn.x + BUTTON_MARGIN;
m_sizePage = size;
}
+void wxWizard::FitToPage(const wxWizardPage *page)
+{
+ // otherwise it will have no effect now as it's too late...
+ wxASSERT_MSG( !WasCreated(), _T("should be called before RunWizard()!") );
+
+ wxSize sizeMax;
+ while ( page )
+ {
+ wxSize size = page->GetBestSize();
+
+ if ( size.x > sizeMax.x )
+ sizeMax.x = size.x;
+
+ if ( size.y > sizeMax.y )
+ sizeMax.y = size.y;
+
+ page = page->GetNext();
+ }
+
+ if ( sizeMax.x > m_sizePage.x )
+ m_sizePage.x = sizeMax.x;
+
+ if ( sizeMax.y > m_sizePage.y )
+ m_sizePage.y = sizeMax.y;
+}
+
bool wxWizard::ShowPage(wxWizardPage *page, bool goingForward)
{
wxASSERT_MSG( page != m_page, wxT("this is useless") );
// use these labels to determine if we need to change the bitmap
// for this page
- wxBitmap PreviousBitmap = wxNullBitmap;
- wxBitmap ThisBitmap = wxNullBitmap;
+ wxBitmap bmpPrev, bmpCur;
// check for previous page
if ( m_page )
{
// send the event to the old page
- wxWizardEvent event(wxEVT_WIZARD_PAGE_CHANGING, GetId(), goingForward);
+ wxWizardEvent event(wxEVT_WIZARD_PAGE_CHANGING, GetId(), goingForward, m_page);
if ( m_page->GetEventHandler()->ProcessEvent(event) &&
!event.IsAllowed() )
{
m_page->Hide();
- btnLabelWasNext = m_page->GetNext() != (wxWizardPage *)NULL;
+ btnLabelWasNext = HasNextPage(m_page);
// Get the bitmap of the previous page (if it exists)
- if(m_page->GetBitmap().Ok())
- {
- PreviousBitmap = m_page->GetBitmap();
+ if ( m_page->GetBitmap().Ok() )
+ {
+ bmpPrev = m_page->GetBitmap();
}
}
{
// terminate successfully
EndModal(wxID_OK);
+ if ( !IsModal() )
+ {
+ wxWizardEvent event(wxEVT_WIZARD_FINISHED, GetId(),FALSE, 0);
+ (void)GetEventHandler()->ProcessEvent(event);
+ }
return TRUE;
}
- // send the change event to the new page now
- wxWizardEvent event(wxEVT_WIZARD_PAGE_CHANGED, GetId(), goingForward);
- (void)m_page->GetEventHandler()->ProcessEvent(event);
-
// position and show the new page
(void)m_page->TransferDataToWindow();
m_page->SetSize(m_x, m_y, m_width, m_height);
- m_page->Show();
// check if bitmap needs to be updated
// update default flag as well
- if(m_page->GetBitmap().Ok())
+ if ( m_page->GetBitmap().Ok() )
{
- ThisBitmap = m_page->GetBitmap();
+ bmpCur = m_page->GetBitmap();
bmpIsDefault = FALSE;
}
// 1) a default bitmap was selected in constructor
// 2) this page was constructed with a bitmap
// 3) this bitmap is not the previous bitmap
- if( m_statbmp && (ThisBitmap != PreviousBitmap) )
+ if ( m_statbmp && (bmpCur != bmpPrev) )
{
wxBitmap bmp;
if ( bmpIsDefault )
}
// and update the buttons state
- m_btnPrev->Enable(m_page->GetPrev() != (wxWizardPage *)NULL);
+ m_btnPrev->Enable(HasPrevPage(m_page));
- bool hasNext = m_page->GetNext() != (wxWizardPage *)NULL;
+ bool hasNext = HasNextPage(m_page);
if ( btnLabelWasNext != hasNext )
{
// need to update
}
// nothing to do: the label was already correct
+ // send the change event to the new page now
+ wxWizardEvent event(wxEVT_WIZARD_PAGE_CHANGED, GetId(), goingForward, m_page);
+ (void)m_page->GetEventHandler()->ProcessEvent(event);
+
+ // and finally show it
+ m_page->Show();
+ m_page->SetFocus();
+
return TRUE;
}
// page, but a small extra check won't hurt
wxWindow *win = m_page ? (wxWindow *)m_page : (wxWindow *)this;
- wxWizardEvent event(wxEVT_WIZARD_CANCEL, GetId());
+ wxWizardEvent event(wxEVT_WIZARD_CANCEL, GetId(), FALSE, m_page);
if ( !win->GetEventHandler()->ProcessEvent(event) || event.IsAllowed() )
{
// no objections - close the dialog
}
}
+void wxWizard::OnWizEvent(wxWizardEvent& event)
+{
+ // the dialogs have wxWS_EX_BLOCK_EVENTS style on by default but we want to
+ // propagate wxEVT_WIZARD_XXX to the parent (if any), so do it manually
+ if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
+ {
+ // the event will be propagated anyhow
+ return;
+ }
+
+ wxWindow *parent = GetParent();
+
+ if ( !parent || !parent->GetEventHandler()->ProcessEvent(event) )
+ {
+ event.Skip();
+ }
+}
// ----------------------------------------------------------------------------
// our public interface
// ----------------------------------------------------------------------------
+#ifdef WXWIN_COMPATIBILITY_2_2
+
/* static */
wxWizard *wxWizardBase::Create(wxWindow *parent,
int id,
return new wxWizard(parent, id, title, bitmap, pos);
}
+#endif // WXWIN_COMPATIBILITY_2_2
+
// ----------------------------------------------------------------------------
// wxWizardEvent
// ----------------------------------------------------------------------------