#include "wx/filefn.h"
#endif
+#if wxUSE_FILE
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// static functions
// ----------------
// check whether a regular file by this name exists
- static bool Exists(const char *name);
+ static bool Exists(const wxChar *name);
// check whetther we can access the given file in given mode
// (only read and write make sense here)
- static bool Access(const char *name, OpenMode mode);
+ static bool Access(const wxChar *name, OpenMode mode);
// ctors
// -----
// def ctor
wxFile() { m_fd = fd_invalid; }
// open specified file (may fail, use IsOpened())
- wxFile(const char *szFileName, OpenMode mode = read);
+ wxFile(const wxChar *szFileName, OpenMode mode = read);
// attach to (already opened) file
wxFile(int fd) { m_fd = fd; }
// open/close
// create a new file (with the default value of bOverwrite, it will fail if
// the file already exists, otherwise it will overwrite it and succeed)
- bool Create(const char *szFileName, bool bOverwrite = FALSE,
+ bool Create(const wxChar *szFileName, bool bOverwrite = FALSE,
int access = wxS_DEFAULT);
- bool Open(const char *szFileName, OpenMode mode = read,
+ bool Open(const wxChar *szFileName, OpenMode mode = read,
int access = wxS_DEFAULT);
bool Close(); // Close is a NOP if not opened
// returns true on success
size_t Write(const void *pBuf, size_t nCount);
// returns true on success
- bool Write(const wxString& s) { return Write(s.c_str(), s.Len()) != 0; }
+ bool Write(const wxString& s) { return Write(s.c_str(), s.Len()*sizeof(wxChar)) != 0; }
// flush data not yet written
bool Flush();
bool Error() const { return m_error; }
// dtor closes the file if opened
- virtual ~wxFile(); // Temporally virtual because of wxFileStream: I'll change back in a near future.
+ ~wxFile();
private:
// copy ctor and assignment operator are private because
~wxTempFile();
private:
+ // no copy ctor/assignment operator
+ wxTempFile(const wxTempFile&);
+ wxTempFile& operator=(const wxTempFile&);
+
wxString m_strName, // name of the file to replace in Commit()
m_strTemp; // temporary file name
wxFile m_file; // the temporary file
};
+#endif
+
#endif
// _WX_FILEH__