virtual void SetScrollThumb( wxInt32 value, wxInt32 thumbSize ) = 0;
virtual void SetFont( const wxFont & font , const wxColour& foreground , long windowStyle, bool ignoreBlack = true ) = 0;
+
+ virtual void SetToolTip(wxToolTip* WXUNUSED(tooltip)) { }
// is the clicked event sent AFTER the state already changed, so no additional
// state changing logic is required from the outside