@param depth
Specifies the depth of the bitmap.
If this is omitted, then a value of 1 (monochrome bitmap) is used.
@param depth
Specifies the depth of the bitmap.
If this is omitted, then a value of 1 (monochrome bitmap) is used.
*/
wxBitmap(const char bits[], int width, int height, int depth = 1);
*/
wxBitmap(const char bits[], int width, int height, int depth = 1);
A depth of 32 including an alpha channel is supported under MSW, Mac and GTK+.
*/
wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
A depth of 32 including an alpha channel is supported under MSW, Mac and GTK+.
*/
wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);