// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "control.h"
#endif
#include "wx/msw/private.h"
-#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) && !defined(__CYGWIN10__))
+#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) && !defined(__CYGWIN10__))
#include <commctrl.h>
#endif
bool wxControl::MSWCreateControl(const wxChar *classname,
const wxString& label,
const wxPoint& pos,
- const wxSize& size,
- long style,
- bool visible)
+ const wxSize& size)
{
WXDWORD exstyle;
- WXDWORD msStyle = MSWGetStyle(style, &exstyle);
+ WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), &exstyle);
- return MSWCreateControl(classname, msStyle, pos, size, label, exstyle, visible);
+ return MSWCreateControl(classname, msStyle, pos, size, label, exstyle);
}
bool wxControl::MSWCreateControl(const wxChar *classname,
const wxPoint& pos,
const wxSize& size,
const wxString& label,
- WXDWORD exstyle,
- bool visible)
+ WXDWORD exstyle)
{
- // want3D tells us whether or not the style specified a 3D border.
- // If so, under WIN16 we can use Ctl3D to give it an appropriate style.
- // Sometimes want3D is used to indicate that the non-extended style should have
- // WS_BORDER.
- bool want3D = TRUE;
-
// if no extended style given, determine it ourselves
if ( exstyle == (WXDWORD)-1 )
{
- exstyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
+ exstyle = 0;
+ (void) MSWGetStyle(GetWindowStyle(), &exstyle);
}
- // all controls should have these styles (wxWindows creates all controls
- // visible by default)
+ // all controls should have this style
style |= WS_CHILD;
-
- // sometimes, controls will defer showing the window until
- // all configuration, sizing, and positioning is completed
- if (!visible)
- {
- m_isShown = FALSE;
- }
- else
+
+ // create the control visible if it's currently shown for wxWindows
+ if ( m_isShown )
{
style |= WS_VISIBLE;
}
InheritAttributes();
// set the size now if no initial size specified
- if ( w == 0 || h == 0 )
+ if ( w <= 0 || h <= 0 )
{
SetBestSize(size);
}
return TRUE;
}
+wxBorder wxControl::GetDefaultBorder() const
+{
+ // we want to automatically give controls a sunken style (confusingly,
+ // it may not really mean sunken at all as we map it to WS_EX_CLIENTEDGE
+ // which is not sunken at all under Windows XP -- rather, just the default)
+ return wxBORDER_SUNKEN;
+}
+
wxSize wxControl::DoGetBestSize() const
{
return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT);
HBRUSH hBrush = ::CreateSolidBrush(wxColourToRGB(GetBackgroundColour()));
HDC hdc = GetHdcOf((*event.GetDC()));
+
+#ifndef __WXWINCE__
int mode = ::SetMapMode(hdc, MM_TEXT);
+#endif
::FillRect(hdc, &rect, hBrush);
::DeleteObject(hBrush);
+
+#ifndef __WXWINCE__
::SetMapMode(hdc, mode);
+#endif
}
WXHBRUSH wxControl::OnCtlColor(WXHDC pDC, WXHWND WXUNUSED(pWnd), WXUINT WXUNUSED(nCtlColor),
#endif // wxUSE_CTL3D
HDC hdc = (HDC)pDC;
- if (GetParent()->GetTransparentBackground())
- SetBkMode(hdc, TRANSPARENT);
- else
- SetBkMode(hdc, OPAQUE);
-
wxColour colBack = GetBackgroundColour();
::SetBkColor(hdc, wxColourToRGB(colBack));