wxEventLoop();
// implement base class pure virtuals
- virtual void Exit(int rc = 0);
virtual bool Pending() const;
virtual bool Dispatch();
}
protected:
+ // override/implement base class virtuals
+ virtual void WakeUp();
+ virtual void OnNextIteration();
+
// check if the given window is a child of ms_winCritical (which must be
// non NULL)
static bool IsChildOfCriticalWindow(wxWindowMSW *win);