///////////////////////////////////////////////////////////////////////////////
// Name: config.cpp
-// Purpose: implementation of wxConfig class
+// Purpose: implementation of wxConfigBase class
// Author: Vadim Zeitlin
-// Modified by:
+// Modified by:
// Created: 07.04.98
// RCS-ID: $Id$
-// Copyright: (c) 1997 Karsten Ballüder Ballueder@usa.net
+// Copyright: (c) 1997 Karsten Ballüder Ballueder@usa.net
// Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
-// headers
+// declarations
// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
#ifdef __GNUG__
-#pragma implementation "app.h"
+ #pragma implementation "confbase.h"
#endif
#include "wx/wxprec.h"
#pragma hdrstop
#endif //__BORLANDC__
-#include <wx/string.h>
-#include <wx/intl.h>
+#ifndef WX_PRECOMP
+ #include <wx/string.h>
+ #include <wx/intl.h>
+#endif //WX_PRECOMP
+
+#include <wx/app.h>
#include <wx/file.h>
#include <wx/log.h>
#include <wx/textfile.h>
-#include <wx/config.h>
+#include <wx/confbase.h>
+#include <wx/utils.h>
+
+// we must include (one of) these files for wxConfigBase::Create
+#if defined(__WXMSW__) && defined(wxCONFIG_WIN32_NATIVE)
+ #ifdef __WIN32__
+ #include <wx/msw/regconf.h>
+ #else //WIN16
+ #include <wx/msw/iniconf.h>
+ #endif
+#else // either we're under Unix or wish to use files even under Windows
+ #include <wx/fileconf.h>
+#endif
+
+#include <stdlib.h>
+#include <math.h>
+#include <ctype.h> // for isalnum()
+
+// ----------------------------------------------------------------------------
+// global and class static variables
+// ----------------------------------------------------------------------------
-#include <stdlib.h>
-#include <ctype.h>
+wxConfigBase *wxConfigBase::ms_pConfig = NULL;
+bool wxConfigBase::ms_bAutoCreate = TRUE;
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
-// wxConfig
+// wxConfigBase
// ----------------------------------------------------------------------------
-wxConfig::~wxConfig()
+
+// Not all args will always be used by derived classes, but
+// including them all in each class ensures compatibility.
+wxConfigBase::wxConfigBase(const wxString& appName, const wxString& vendorName,
+ const wxString& WXUNUSED(localFilename), const wxString& WXUNUSED(globalFilename), long style):
+ m_appName(appName), m_vendorName(vendorName), m_style(style)
+{
+ m_bExpandEnvVars = TRUE; m_bRecordDefaults = FALSE;
+}
+
+wxConfigBase *wxConfigBase::Set(wxConfigBase *pConfig)
{
+ wxConfigBase *pOld = ms_pConfig;
+ ms_pConfig = pConfig;
+ return pOld;
+}
+
+wxConfigBase *wxConfigBase::Create()
+{
+ if ( ms_bAutoCreate && ms_pConfig == NULL ) {
+ ms_pConfig =
+ #if defined(__WXMSW__) && defined(wxCONFIG_WIN32_NATIVE)
+ #ifdef __WIN32__
+ new wxRegConfig(wxTheApp->GetAppName(), wxTheApp->GetVendorName());
+ #else //WIN16
+ new wxIniConfig(wxTheApp->GetAppName(), wxTheApp->GetVendorName());
+ #endif
+ #else // either we're under Unix or wish to use files even under Windows
+ new wxFileConfig(wxTheApp->GetAppName());
+ #endif
+ }
+
+ return ms_pConfig;
+}
+
+wxString wxConfigBase::Read(const wxString& key, const wxString& defVal) const
+{
+ wxString s;
+ Read(key, &s, defVal);
+ return s;
+}
+
+bool wxConfigBase::Read(const wxString& key, wxString *str, const wxString& defVal) const
+{
+ if (!Read(key, str))
+ {
+ *str = ExpandEnvVars(defVal);
+ return FALSE;
+ }
+ else
+ return TRUE;
+}
+
+bool wxConfigBase::Read(const wxString& key, long *pl, long defVal) const
+{
+ if (!Read(key, pl))
+ {
+ *pl = defVal;
+ return FALSE;
+ }
+ else
+ return TRUE;
+}
+
+bool wxConfigBase::Read(const wxString& key, double* val) const
+{
+ wxString str;
+ if (Read(key, & str))
+ {
+ *val = atof(str);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxConfigBase::Read(const wxString& key, double* val, double defVal) const
+{
+ if (!Read(key, val))
+ {
+ *val = defVal;
+ return FALSE;
+ }
+ else
+ return TRUE;
+}
+
+bool wxConfigBase::Read(const wxString& key, bool* val) const
+{
+ long l;
+ if (Read(key, & l))
+ {
+ *val = (l != 0);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxConfigBase::Read(const wxString& key, bool* val, bool defVal) const
+{
+ if (!Read(key, val))
+ {
+ *val = defVal;
+ return FALSE;
+ }
+ else
+ return TRUE;
+}
+
+// Convenience functions
+
+bool wxConfigBase::Read(const wxString& key, int *pi) const
+{
+ long l;
+ bool ret = Read(key, &l);
+ if (ret)
+ *pi = (int) l;
+ return ret;
+}
+
+bool wxConfigBase::Read(const wxString& key, int *pi, int defVal) const
+{
+ long l;
+ bool ret = Read(key, &l, (long) defVal);
+ *pi = (int) l;
+ return ret;
+}
+
+bool wxConfigBase::Write(const wxString& key, double val)
+{
+ wxString str;
+ str.Printf("%f", val);
+ return Write(key, str);
+}
+
+bool wxConfigBase::Write(const wxString& key, bool value)
+{
+ long l = (value ? 1 : 0);
+ return Write(key, l);
+}
+
+
+// ----------------------------------------------------------------------------
+// wxConfigPathChanger
+// ----------------------------------------------------------------------------
+
+wxConfigPathChanger::wxConfigPathChanger(const wxConfigBase *pContainer,
+ const wxString& strEntry)
+{
+ m_pContainer = (wxConfigBase *)pContainer;
+ wxString strPath = strEntry.Before(wxCONFIG_PATH_SEPARATOR);
+
+ // special case of "/keyname" when there is nothing before "/"
+ if ( strPath.IsEmpty() && ((!strEntry.IsEmpty()) && strEntry[0] == wxCONFIG_PATH_SEPARATOR ))
+ strPath = wxCONFIG_PATH_SEPARATOR;
+
+ if ( !strPath.IsEmpty() ) {
+ // do change the path
+ m_bChanged = TRUE;
+ m_strName = strEntry.Right(wxCONFIG_PATH_SEPARATOR);
+ m_strOldPath = m_pContainer->GetPath();
+ m_strOldPath += wxCONFIG_PATH_SEPARATOR;
+ m_pContainer->SetPath(strPath);
+ }
+ else {
+ // it's a name only, without path - nothing to do
+ m_bChanged = FALSE;
+ m_strName = strEntry;
+ }
+}
+
+wxConfigPathChanger::~wxConfigPathChanger()
+{
+ // only restore path if it was changed
+ if ( m_bChanged ) {
+ m_pContainer->SetPath(m_strOldPath);
+ }
}
// ----------------------------------------------------------------------------
// understands both Unix and Windows (but only under Windows) environment
// variables expansion: i.e. $var, $(var) and ${var} are always understood
// and in addition under Windows %var% is also.
-wxString ExpandEnvVars(const wxString& str)
+wxString wxExpandEnvVars(const wxString& str)
{
wxString strResult;
+ strResult.Alloc(str.Len());
// don't change the values the enum elements: they must be equal
// to the matching [closing] delimiter.
enum Bracket
- {
- Bracket_None,
- Bracket_Normal = ')',
+ {
+ Bracket_None,
+ Bracket_Normal = ')',
Bracket_Curly = '}',
-#ifdef __WINDOWS__
+#ifdef __WXMSW__
Bracket_Windows = '%' // yeah, Windows people are a bit strange ;-)
#endif
};
- uint m;
- for ( uint n = 0; n < str.Len(); n++ ) {
+ size_t m;
+ for ( size_t n = 0; n < str.Len(); n++ ) {
switch ( str[n] ) {
-#ifdef __WINDOWS__
+#ifdef __WXMSW__
case '%':
#endif //WINDOWS
case '$':
{
Bracket bracket;
- #ifdef __WINDOWS__
+ #ifdef __WXMSW__
if ( str[n] == '%' )
bracket = Bracket_Windows;
else
}
else {
switch ( str[n + 1] ) {
- case '(':
- bracket = Bracket_Normal;
+ case '(':
+ bracket = Bracket_Normal;
n++; // skip the bracket
break;
}
else {
// variable doesn't exist => don't change anything
- #ifdef __WINDOWS__
+ #ifdef __WXMSW__
if ( bracket != Bracket_Windows )
#endif
if ( bracket != Bracket_None )
// check the closing bracket
if ( bracket != Bracket_None ) {
if ( m == str.Len() || str[m] != (char)bracket ) {
- wxLogWarning("missing '%c' at position %d in '%s'.",
+ wxLogWarning(_("Environment variables expansion failed: "
+ "missing '%c' at position %d in '%s'."),
(char)bracket, m + 1, str.c_str());
}
else {
- // skip closing bracket
+ // skip closing bracket unless the variables wasn't expanded
if ( pszValue == NULL )
strResult << (char)bracket;
m++;
break;
case '\\':
- n++;
- // fall through
+ // backslash can be used to suppress special meaning of % and $
+ if ( n != str.Len() && (str[n + 1] == '%' || str[n + 1] == '$') ) {
+ strResult += str[++n];
+
+ break;
+ }
+ //else: fall through
default:
strResult += str[n];
return strResult;
}
+
+// this function is used to properly interpret '..' in path
+void wxSplitPath(wxArrayString& aParts, const char *sz)
+{
+ aParts.Empty();
+
+ wxString strCurrent;
+ const char *pc = sz;
+ for ( ;; ) {
+ if ( *pc == '\0' || *pc == wxCONFIG_PATH_SEPARATOR ) {
+ if ( strCurrent == "." ) {
+ // ignore
+ }
+ else if ( strCurrent == ".." ) {
+ // go up one level
+ if ( aParts.IsEmpty() )
+ wxLogWarning(_("'%s' has extra '..', ignored."), sz);
+ else
+ aParts.Remove(aParts.Count() - 1);
+
+ strCurrent.Empty();
+ }
+ else if ( !strCurrent.IsEmpty() ) {
+ aParts.Add(strCurrent);
+ strCurrent.Empty();
+ }
+ //else:
+ // could log an error here, but we prefer to ignore extra '/'
+
+ if ( *pc == '\0' )
+ return;
+ }
+ else
+ strCurrent += *pc;
+
+ pc++;
+ }
+}
+
+