-#ifndef __CHOICEH_BASE__
-#define __CHOICEH_BASE__
-
-#if defined(__WINDOWS__)
-#include "wx/msw/choice.h"
-#elif defined(__MOTIF__)
-#include "wx/xt/choice.h"
-#elif defined(__GTK__)
-#include "wx/gtk/choice.h"
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/choice.h
+// Purpose: wxChoice class interface
+// Author: Vadim Zeitlin
+// Modified by:
+// Created: 26.07.99
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_CHOICE_H_BASE_
+#define _WX_CHOICE_H_BASE_
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#ifdef __GNUG__
+ #pragma interface "choiccmn.h"
+#endif
+
+#include "wx/control.h" // the base class
+
+// ----------------------------------------------------------------------------
+// global data
+// ----------------------------------------------------------------------------
+
+WXDLLEXPORT_DATA(extern const wxChar*) wxChoiceNameStr;
+
+// ----------------------------------------------------------------------------
+// wxChoice allows to select one of a non-modifiable list of strings
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxChoiceBase : public wxControl
+{
+public:
+ // ctor
+ wxChoiceBase() { m_clientDataItemsType = ClientData_None; }
+
+ // add a new item to the list
+ // no client data
+ void Append(const wxString& item) { DoAppend(item); }
+ // with client data which belongs to the caller
+ void Append(const wxString &item, void* clientData)
+ { int n = DoAppend(item); SetClientData(n, clientData); }
+ // with client data which will be deleted by the control
+ void Append(const wxString &item, wxClientData* clientData)
+ { int n = DoAppend(item); SetClientObject(n, clientData); }
+
+ // delete items from the list
+ // one item
+ virtual void Delete(int n) = 0;
+ // all of them
+ virtual void Clear() = 0;
+
+ // selection (at most one item may be selected in wxChoice)
+ // get the index of currently selected item or -1
+ virtual int GetSelection() const = 0;
+ // get the text of the currently selected item or empty string
+ virtual wxString GetStringSelection() const;
+
+ // set selectionto current item
+ virtual void SetSelection(int n) = 0;
+ // set selection to the current item, returns TRUE if ok
+ virtual bool SetStringSelection(const wxString& sel);
+
+ // accessors to the list of strings
+ // get the number of items in the list of strings
+ virtual int GetCount() const = 0;
+
+ // find string in the list, return wxNOT_FOUND if not found
+ virtual int FindString(const wxString& s) const = 0;
+ // get the string with the specified index
+ virtual wxString GetString(int n) const = 0;
+
+ // set/get the number of columns in the control (as they're not supporte on
+ // most platforms, they do nothing by default)
+ virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
+ virtual int GetColumns() const { return 1 ; }
+
+ // client data
+ // untyped (isn't deleted by the control)
+ void SetClientData( int n, void* clientData );
+ void* GetClientData( int n ) const;
+ // typed (is owned and deleted by the control)
+ void SetClientObject( int n, wxClientData* clientData );
+ wxClientData* GetClientObject( int n ) const;
+
+ // emulate selecting the item event.GetInt() from the control
+ virtual void Command(wxCommandEvent &event);
+
+ // deprecated functions, heer for backwards compatibility only
+ int Number() const { return GetCount(); }
+
+private:
+ // pure virtuals to implement in the derived classes
+ virtual int DoAppend(const wxString& item) = 0;
+
+ virtual void DoSetClientData( int n, void* clientData ) = 0;
+ virtual void* DoGetClientData( int n ) const = 0;
+ virtual void DoSetClientObject( int n, wxClientData* clientData ) = 0;
+ virtual wxClientData* DoGetClientObject( int n ) const = 0;
+
+ // the type of the client data for the items
+ wxClientDataType m_clientDataItemsType;
+ // the above pure virtuals hide these virtuals in wxWindowBase
+ virtual void DoSetClientData(void* clientData ) { wxWindowBase::DoSetClientData(clientData); };
+ virtual void* DoGetClientData() const { return(wxWindowBase::DoGetClientData()); };
+ virtual void DoSetClientObject( wxClientData* clientData ) { wxWindowBase::DoSetClientObject(clientData); };
+ virtual wxClientData* DoGetClientObject() const { return(wxWindowBase::DoGetClientObject()); };
+};
+
+// ----------------------------------------------------------------------------
+// include the platform-dependent class definition
+// ----------------------------------------------------------------------------
+
+#if defined(__WXMSW__)
+ #include "wx/msw/choice.h"
+#elif defined(__WXMOTIF__)
+ #include "wx/motif/choice.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk/choice.h"
+#elif defined(__WXQT__)
+ #include "wx/qt/choice.h"
+#elif defined(__WXMAC__)
+ #include "wx/mac/choice.h"
+#elif defined(__WXPM__)
+ #include "wx/os2/choice.h"
+#elif defined(__WXSTUBS__)
+ #include "wx/stubs/choice.h"
#endif
#endif
- // __CHOICEH_BASE__
+ // _WX_CHOICE_H_BASE_