-#ifndef __DCMEMORYH_BASE__
-#define __DCMEMORYH_BASE__
-
-#if defined(__WINDOWS__)
-#include "wx/msw/dcmemory.h"
-#elif defined(__MOTIF__)
-#include "wx/xt/dcmemory.h"
-#elif defined(__GTK__)
-#include "wx/gtk/dcmemory.h"
-#endif
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/dcmemory.h
+// Purpose: wxMemoryDC base header
+// Author: Julian Smart
+// Modified by:
+// Created:
+// Copyright: (c) Julian Smart
+// Licence: wxWindows Licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_DCMEMORY_H_BASE_
+#define _WX_DCMEMORY_H_BASE_
+
+#include "wx/dc.h"
+#include "wx/bitmap.h"
+
+//-----------------------------------------------------------------------------
+// wxMemoryDC
+//-----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxMemoryDC: public wxDC
+{
+public:
+ wxMemoryDC();
+ wxMemoryDC( wxBitmap& bitmap );
+ wxMemoryDC( wxDC *dc );
+
+ // select the given bitmap to draw on it
+ void SelectObject(wxBitmap& bmp);
+
+ // select the given bitmap for read-only
+ void SelectObjectAsSource(const wxBitmap& bmp);
+
+ // get selected bitmap
+ const wxBitmap& GetSelectedBitmap() const;
+ wxBitmap& GetSelectedBitmap();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxMemoryDC)
+};
+
#endif
- // __DCMEMORYH_BASE__
+ // _WX_DCMEMORY_H_BASE_